Wave Image
















  • help > spells
     
    SPELLS
     
    Some character classes have the ability to cast spells.  Many factors 
    go into whether or not an attempt to cast a spell is successful.  These 
    include the caster's level in the spell, the resistance of the target, the 
    magical resistance in the room (if any), and use of temporary negative or 
    positive modifiers due to other effects.
    
    The syntax to cast a spell is always:
    
       cast <spellname> <modifier, if adjustable> <target/location>
    
    Please check help on individual spells to find out what the exact
    syntax is.  Type "help spell <spellname>" for the specific help.
     
    The caster's skilllevel in the spell is essentially a percentage chance of 
    casting the spell, modified by the factors mentioned above.  Additionally, 
    the caster loses 10% from his/her chance of success for each level of 
    difficulty of the spell.  So if one had a 120 skill in an 8th level spell, 
    his/her net chance would be only 40%.
     
    The caster can increase/decrease the chance of success by spending more/less 
    spell points when he/she casts the spell (some spells don't allow this).  
    Note: Failing to cast a spell will still cost a certain amount of sps.
    
    For specific information on sp modifiers, see "help modifiers".
     
    You can get a list of the spells you have and their levels by typing "spells".
     
    See also: help cast, help castq
    Oct 94
    
    acclimateacerbateamplifyannihilate
    augmentawebeguilebid
    black_holeblastblightblind
    blinkblissblizzardblur
    bobbleboneshieldbonespearbrambles
    broomcantripcauldronchaos
    charm_undeadchromatic_cloakcloudkillcoldfire
    complicateconfusionconjurecreate
    creationcursecute_cursedark
    darkfiredarknessdeathdeathbeam
    deathbloomdeathcoildeathpactdeathward
    debilitatedecrepitudedelayed_fireballdesecrate
    dessicatedevourdisintegratedislocate
    dispel_magicdisplacementdominatedread
    eclipseenchantensconceensorcel
    entropyespyevil_eyefacade
    faerie_firefaerie_mistfamiliarfata_morgana
    feeblemindfetterfireballfireblast
    fireshieldfirestormfirewallflameblade
    floating_discfloodfluxfractal_disruption
    fumblegalvanizegateglimmer
    glowglyphgolemgravebind
    graveblightgravewalkgreater_undeadgrow
    gullibilitygust_of_windhallucinationhand
    hastehazeheatbeamhellfire
    hexhoodwinkhordehorrify
    hypnotizeice-bolticebeamicestorm
    identifyifritigniteimbue
    incinerateinfernoinvisibilityirradiate
    lavaflowlevitationlichlife
    lifebloomlifeleechlifewaterlight
    lightning-boltliquifylucklurk
    mageswordmeteor_swarmmiasma_surgemindblast
    mindfogmindripmindspinmirror
    misfortunemisleadmissilemistfall
    mudslidemultibeamnebulanightmare
    nimbusobfuscatepanicparalyze
    permanencepetrifyphantasmphantom_dagger
    plerosispneumatospolymorphpowerword
    predictprismprismatic_blastprismatic_orb
    pureairputrifyquakerainbow_frost
    rapturereanimatereflectionremember
    rockstaffrune_wardscareshadow
    shadowwalkshieldshockwhipshrink
    shroudsimulacrumsinsiphon
    skeletonsleepslowsmoke
    snuffsomnolencesoulrendspectre
    spellburnspellshieldspraystarstrike
    stasisstaticstatuesteam
    stonemeldstoneshapestoneskinstrength
    summonsunburstsupernovatectonic_shift
    teleporttimescythetimesliptimestop
    timetwistertoadtormenttouch_of_time
    transformtremortrueseeingtsunami
    ultraviolet_beamunburdenundeathvampirism
    virulencevortexwardingwarp
    waterstaffwavewavewalkweakness
    windshieldwindwalkwormholezap