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help > spells > skeleton ---------------------------------------------------------------------- Spell : Skeleton Class : Necromancer Cost : 20 Casting time : 1 rounds Spell type : Summoning servant Difficulty : Level 1 Syntax : cast skeleton [<mod>] <name> Example : cast skeleton +60 sumaket This spell will conjure up a skeleton to attack <name>. The skeleton will not stop until its prey has been ripped to shreds, it has been destroyed or the magic maintaining it fails. The skeleton will follow its prey virtually everywhere and never loses the trail. The strength of the skeleton is dependent upon the skill of the caster and no caster has the ability to maintain the powerful animating magics indefinitely. As a result, all skeletons eventually crumble back to the ground from which they came, even against an unresisting opponent. Note that modifying this spell will cause a skeleton to expend its damage more quickly, generally increasing damage overall, but you will never summon a skeleton larger than your own level. ---------------------------------------------------------------------- |
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