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help > spells > shroud --------------------------------------------------------------------- Spell : Shroud Class : Evoker Cost : Variable Damage Type : By Material Casting Time : 1 round Syntax : cast <material> shroud <target> Examples : cast prism armor Shroud is an Evoker Method (see help spell methods) which surrounds the caster with an aura of conjured energy. This will typically cause damage to anyone who touches or is touched by the subject of the spell, plus give protection from the primary material type and counter the opposed damage type, but this varies with the precise element. If no target is specified, shroud surrounds the caster. Armor is less effective when cast on other people. Armor spells decay when used; duration is long out of combat, but fairly short in combat. --------------------------------------------------------------------- See also: modifiers, materials, methods |
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