|Spending Experience - Trix
||Sat, 21 Jul 2018 20:01:04 PST
I resolved an issue for a very edge case of raising stats/skills. If you
notice any issues with spending experience please let me know.
|Werewolf Pack - Trix
||Mon, 16 Jul 2018 23:13:46 PST
Fixed an oversight that allowed low level wolves to dip below level 1.
|Re: Crusader - Divine Wrath - Chaitan
||Tue, 29 Nov 2016 09:36:06 PST
On Mon Nov 28 16:25:51 2016, Trix wrote:
> The damage output from Divine Wrath has been lowered.
And the area of attack is now diminished about as much as other AoE
|Crusader - Divine Wrath - Trix
||Mon, 28 Nov 2016 16:25:51 PST
The damage output from Divine Wrath has been lowered.
|Resurrect-like skills - Ghyath
||Mon, 28 Nov 2016 14:43:22 PST
They no longer provide experience.
|Earth wu love! - Chaitan
||Mon, 28 Nov 2016 13:11:36 PST
Earth wu-jen has for a long time had the worst defense of all spheres
which is weird because earth is often envisioned as the defense element.
Their spells have long been adjusted to not be as powerful as fire or
lightning but they never got the defense to compensate.
Whenever the question popped up, I said I wanted to make a slightly
different fix, than just give them a shield or up the defense. That
fix took way too long but finally it's here!
* Read between the lines. You may choose to skip picking the spell Golem.
However it is strongly recommended for pure earth wu's.
* Wu-jen now takes much less damage if these conditions apply.
- no shield (note: stoneskin counts as PROTECTION, not SHIELD).
- golem up.
- earth sphere level 5 or more (less damage the more you have).
* Damage not taken by player is transferred to the golem.
(but it must pass through AC, so it's not a direct 1:1 ratio).
* Golems now heal from all sources of PETRIFY damage so beware.
* Petrify spell can now be cast on your own golem.
|Wu-love! - Chaitan
||Thu, 24 Nov 2016 13:32:28 PST
Creatures are no longer extra resistant vs blast, incinerate and
Incinerate has been increased from 90% spellevel to 95% spellevel.
I'm trying out a different resistance formula on fireball, incinerate,
lightning-bolt, icestorm, petrify, blast, coldfire, tectonic shift
which overall raises damage slightly and makes the spells scale better
at hero level.
Mageweapons last longer, doesn't get weaker over time and deal about
twice as much damage as before.
/Chaitan makes a sudden appearance!
|Thieves and Thugs (Backstab and Bludgeon) - Trix
||Thu, 24 Nov 2016 00:40:33 PST
Original idea: Onix
Thieves and thugs have learned to utilize their party members through
experience with the growing brotherhood of thieves. Party members now act
as distractions, allowing thieves and thugs to backstab and bludgeon while
in combat. This only works if your party members are present and party
damage is on. This should help make them more appealing to party with and
thus not left out in the cold.
|Re: Twisted Ring - Darkpoole
||Wed, 23 Nov 2016 09:33:26 PST
On Sat Nov 19 09:08:44 2016, Darkpoole wrote:
> Now that ring of change gives +10 int, I've changed the twisted ring to
> give +15 magic at the cost of 10 constitution.
In addition to this, The Elder Gods will only allow you to wear 1 twisted
ring at a time now, and the int bonus to ring of change, differs when you
have a twisted ring on you.
|Paladin NPCs - Trix
||Mon, 21 Nov 2016 21:23:50 PST
Paladin NPCs will now summon and ride their horses. They can now also be
recruited as riders. (see: help ride)
|Twisted Ring - Darkpoole
||Sat, 19 Nov 2016 09:08:44 PST
Now that ring of change gives +10 int, I've changed the twisted ring to
give +15 magic at the cost of 10 constitution.