|Wars (with too few people) - Trix
||Tue, 12 Nov 2019 18:49:01 PST
The error where the MUD would keep rebooting into war mode if there weren't
enough players to have a war should be fixed.
|Boards - New Posts - Trix
||Mon, 11 Nov 2019 00:06:34 PST
The new post notices on boards (Changes, Explorer, etc) is now
account-wide. If you read a post on one character it will be flagged as
read on every character on your account.
|'bugs' Command - Listing - Trix
||Sun, 10 Nov 2019 23:32:40 PST
When you use the 'bugs' command, you'll likely notice a lot more bugs
listed than you had before. Previously the bugs listed were only the ones
submitted from those that were made by a character on your account. If you
once had a character named "Derpperson" and had submitted a bug under that
name, then deleted the character that bug wouldn't be listed as the
character was no longer on your account. Now any bugs you've submitted,
even ones from character names you have deleted will properly be listed.
|More Discord/Website Stuff - Trix
||Sat, 09 Nov 2019 19:13:25 PST
You can now link your Discord account to your Tsunami account via the
website. If you login on the website through the menu (or by visiting
http://www.thebigwave.net/account/login.php) you will now see a "Link My
Discord Account" button. Once linked your Discord presence will be linked
to your in-game chat sync. This will likely be used in the future as well,
for other things such as Discord rewards from Patreon subs.
|Website Menu - Trix
||Tue, 05 Nov 2019 18:14:13 PST
I cleaned up the menu on the website so things are a bit less bloated. If
anyone has any problems with the changes or suggestions, let me know.
|Re: Changes Posting to Discord - Trix
||Fri, 01 Nov 2019 13:51:06 PST
On Fri Nov 01 02:03:02 2019, Trix wrote:
> The stream of changes should once again be posting to the changes
> on Discord. I will fix the stream to Facebook soon(TM).
And Facebook posting should be back now as well.
|Changes Posting to Discord - Trix
||Fri, 01 Nov 2019 02:03:02 PST
The stream of changes should once again be posting to the changes channel
on Discord. I will fix the stream to Facebook soon(TM).
|House Commands - demolish - Trix
||Thu, 31 Oct 2019 18:22:41 PST
Rejoice, for you are now able to 'sell' (demolish) your lot. Selling your
house will return 40% of the actual gold value of the house, and will
auto-deposit the 40% return and all gold stashed in the house to your bank
account. You will immediately lose access to the house, but nothing will
be lost. All the house data is still stored (layout, room descriptions,
items, lockers, safes, entry lists) in case you decide to purchase another
house. Rebuilding your house after demolishing it will cost 50% of the
original cash value (a loss of 10% for selling, then rebuilding.)
It's worth noting that you can MOVE your house for free if you don't like
the location by going to an empty lot and typing 'build house' there. So
if you were interested in selling just to move, you can do so without any
cost to you.
|House Command - stash all - Trix
||Thu, 31 Oct 2019 16:40:40 PST
Original idea by: Ships
Idea number: 15252
The house command 'stash all' will now deposit up to the maximum amount of
stashable gold instead of erroring out if you happened to have more gold
than could be deposited. This makes it easier to deposit gold up to the
cap without having to do the math manually.
|War! What is it good for? Not easy exping. - Trix
||Tue, 29 Oct 2019 21:16:52 PST
War experience multiplier capped at 20 for now. Also a new method of
warvoting - once the multiplier hits 5* the war vote will change from
requiring 3 votes to cause a war, to 3 votes to _delay_ the war. We'll see
how that goes for now. If you notice any issues let me know.
|Rakshasa Ruhks - Ghyath
||Wed, 23 Oct 2019 19:24:10 PST
After being badly bullied by Rothak, the Berserker, Rakshasa Ruhks decided
to improve their fighting abilities and vast majority of them joined the
ranks of mysterious Shikakus.
They are much more dangerous now so finishing related killquest is finally
a proper challenge.
Meanwhile I fixed some other bugs, added some of the missing Ruhks into
count towards the killquest, updated some items to properly add skill
bonuses and in general tried to clean the code.
If you notice anything wrong, please bug it with attention to my name.