Vote for Our Mud on TMC!










                        TT TTT TTTTTT T T T TTTTTT TT
                        TTTTTTTTTT  TT TTT TT TT TT T   T
                      TTTTTTTTTTTTT T T  T  T    T T   T TT
                SSS      TTT   |  T  T T T  TT TT  TTT T   T  T
              SSSSSS    TT   |  T T   T T  T   T  T  T T  T T   T
             SS       TTT  | | | | T   T      T         TT   T    T
            SS       TTT  | | | |    T    T   T  T  T T     T T
             SSS       | | | |             T  T  T   T  T   T  T  T
                SS    | | |             T       T       T         T
 UU   UU         SS  | | |
  UU   UU  SS   SS  | | |
  UU   UU   SSSSS  | | |                    The 'big' Wave.
  U    U              | |      'You STILL can't keep a good wave down!'
 UU   UU  NN      NN | | |       
  UUUUU   NNN    NN   | | | | |
         NN NN   NN        | |   MM     MMM
        NN   NN  NN   AAAA      MM MMMMMM MM
        NN    NNNN   AA  AA    MM   MMMM   M     IIII
       NN      NN   AAAA  AA   M           MM     II
                   AA  AAAAA  MM            M    II
                  AA      AA                 M   II
                           AA                    II
                                                IIII

Want to make sure you never miss a war again? Follow @tsunami_wars on twitter today!

Tsunami is one of the oldest original lpMUDs in existence, having been around since at least 1990. It has a long and glorious history. Tsunami features over 20 humanoid races and several nonhumanoid races (such as Dragons, Fey, Monsters, and Horrors!). Players can choose from over 65 elaborate, detailed subclasses spread over 10 guilds. You can own a house or run a business too!

The world of Tsunami is vast, consisting of over 15,000 rooms and a massive selection of areas to explore. Many fun adventures await including intricate quests, PvP Warfare, a collectible card game, and many more metagames.

Tsunami is ENTIRELY free (donations welcome via Patreon but not required) and all coders work here for the love of the game. Many have been doing it for over a decade and we are always looking for more new talented designers. Follow the links on the left to create an account, learn to play, and connect to this great MUD.

We'd like to take the time to thank those great patrons of ours including: - It's thanks to you that Tsunami is still running.


Recent Changes

Login Issue - Trix Mon, 30 Sep 2019 15:22:06 PST
There was an issue with logging into certain rooms that didn't exist that I
fixed a week or two ago. This fix inadvertently caused new players to not
be placed into the new player area upon first login. This issue has been
resolved and I apologize for the inconvenience.
Houses - Demolishing Rooms - Trix Wed, 25 Sep 2019 13:55:08 PST
After the MUD reboots, you will be able to demolish rooms in your house.
One warning, if you destroy a room that is connecting other rooms to the
house you will lose access to those attached rooms until you rebuild exits
to those rooms. For example: If you have 3 rooms, X being the entry room
of your house: X - Y - Z : And you demolish room Y, you will not be able
to access room Z until you purchase an exit from room X leading to room Z.
Further, even if you build a room where room Y used to be, you still need
to purchase a new exit to room Z because exits are handled in pairs. It's
a little complex but I'm sure you will all figure it out. If you're having
problems (or notice any bugs,) shoot me a tell and I will respond as soon
as I can.
Houses / New Rooms - Trix Thu, 19 Sep 2019 14:54:15 PST
Something happened to the house handler at some point that removed the
ability to buy new rooms. This is now fixed. If you notice anymore issues
please submit a bug report and/or ping me directly.
House Upgrades - Accountant - Trix Fri, 13 Sep 2019 21:18:02 PST
You can now purchase house upgrades in your house. The first one available
is an accountant. The accountant keeps track of your house balance, and
will send you an email notification if your balance falls below a
definable threshold. By default all upgrades are off and will need to be
toggled on after purchased. There's only one catch: The accountant will
only send you emails if your email is verified.
Email Verification - Trix Fri, 13 Sep 2019 01:58:03 PST
You can now verify your email. Type 'verify email' to start the process.
Alternatively see 'help verify' for slightly more info. You might be
asking why you would want to do something like this, there's probably
going to be a feature that will require a verified email address. Maybe.
In the future. At some point.
NPC skill values - Ghyath Fri, 06 Sep 2019 20:45:57 PST
Probably for decades there was a bug (some might call it a feature, but I
don't) with NPC skill values. The idea was to make it scale slower than
player skills do and at level 16 it was supposed to even out.
Unfortunately there was a calculation error that caused NPCs of 16 and up
having always a level lower skill values than they were supposed to have.
This has been fixed now.
Meanwhile I moved the evening point further and now NPCs even with their
proper skill values at lvl 18.

Above being said NPCs now should perform as they were supposed to.
Veirges - Ghyath Fri, 06 Sep 2019 20:39:15 PST
Veirges is now lockerable.
Wiki - Krule Fri, 30 Aug 2019 22:06:17 PST
The wiki is up at http://www.thebigwave.net/wiki/
The wiki command should be working. 'help wiki'
You can bug issues to me.
-krule
Lag monster - Ghyath Tue, 13 Aug 2019 08:34:15 PST
Well, we all know there have been lag issues past few months and until very
recently there were only assumptions what might be causing it.
Yesterday Chaitan managed to detect the source and Misery helped us to get
rid of it, so big kudos to those two.
Screep area - Ghyath Mon, 12 Aug 2019 20:42:40 PST
Nothing special, but NPCs in the Screep area actually use their skills (aka
no more 'do breathe all' for dragons) and wield their weapons (aka no more
too weak to wield) properly now.
Wolfpack area - Ghyath Sat, 10 Aug 2019 23:07:43 PST
During my recent spree, I have updated part of Wolfpack area. Why only a
part? Well, I never knew it was so huge. And so outdated code-wise.
If you notice anything wrong (especially with description formatting),
please bug it to my name.

By the way, Pinkdaisy used to write a nice code. Really.

Page last updated on September 26 2018 08:20:04