Wave Image
















  • help > spells > glyph
    ----------------------------------------------------------------
    Spell		:     Glyph
    Class		:     Enchanters
    Cost		:     20
    Component       :     Blindness  sand, brown mold
                          Disease    peat, cobweb
    Casting Time	:     2
    Syntax          :     cast glyph +10 <type> <target>
    
    
    An Enchanter may harness the mystical energies of the land, and
    inscribe a Glyph of Power upon the ground.  This Glyph is
    a magical trap of great power. The use of a Glyph is considered
    to be an aggressive act, and so beware the consequences. 
    
    Note:  You may specify a target, and if that target is present,
    the glyph will discharge on the target. Otherwise, it will
    discharge on the first person in the room, or the first person to
    enter the room.
    
    Blindness :   Renders the subject blind.
    Disease   :   Inflicts a painful disease
    ------------------------------------------------------------------