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help > class > hunter
Hunter (native subclass)
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The wandering tribes of the Native Horde have long relied on their
ability to live off of the land.  Hunters are regarded by their clansmen 
as vital contributors in the endeavor of survival.  These adept men and
women are renowned for their resilience in the face seemingly impossible
odds.  Masters of both bow and spear, Hunters kill with keen efficiency,
be their prey an animal, or an enemy of the Horde.

Hunters may wield a spear and wear a shield at the same time.

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Hunters become experts at hunting certain types of prey over time.  Thus,
at levels 10, 19+1, and 19+11, the Hunter may learn the secrets of
slaying a given class.  This is referred to as a Hunter's "expertise" -
when fighting classes included in his or her expertise, a Hunter will tend
to be a much more effective killer.  Hunters may visit the Native guild to
inquire about the necessary training for honing their expertise.  See
"help expertise" also for more information.

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Hunters have the following skills:

attacking          awareness          band               bow              
combat             destruct           detect             toughness
locate             precision          quickheal          resistance         
skin               spear              survival

Every 5 levels, the Hunter has practiced his or her trade long enough to 
acquire a new skill.  Therefore, at levels 5, 10, 15, 19+1, 19+6, and
19+11, the Hunter may visit the Native guild to train in any one of the
skills below:

ambush             camouflage         forage             maim               
penetrate          snipe              trapmaking         venerate
carve

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Hunters have the following skill modifiers:

Skin                            : +10

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Hunter stats:

Strength                        : 100
Dexterity                       : 140
Intelligence                    : 60
Constitution                    : 100

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Hunters have the following resistances:

Bite                            : +10
Claw                            : +10
Poison                          : +10
Stinger                         : +10

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