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help > myconoid
Myconoid
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Myconoids are humanoid fungi.  Essentially giant, squishy mushrooms
with arms, legs and nasty dispositions.  A relatively recent arrival
to the realms of Tsunami, there has been much speculation to as to
their origins.  Suffice it so say, a magic so foul, so dark, so vile
and so putrid must have been involved, it is best not to dwell--lest
you stumble upon the actual answer.

Myconoids are able to pursue all professions that humans are able
to pursue.  They have roughly the same characteristics as humans,
save for a giant mushroom head that prevents them from wearing
helmets.  They are also slightly stronger, but have a slightly
weaker constitution.

Being fungi, myconoids also have several unique characteristics.

Myconoids have a unique ability to completely and efficiently digest
corpses through their metabolize ability.  They will gain enhanced
healing of HP and SP while metabolizing corpses, and there is a small
chance that mushrooms will sprout from the corpse and follow the
myconoid in his or her travels. For more information see
'help skills metabolize'.

There is also a chance that the periodic spore will fall from the
Myconoid's mushroom head.  These spores are powerful and mysterious,
and are said to have ghastly effects on suitable germination
material they may encounter--like corpses.

Fungi are soft, wet and squishy.  As such, myconoids are slightly more
vulnerable to physical attacks made with fists, swords, axes and so
on.  However, they are more resistant to things like fire,
cold, electricity and other "non physical" damage.

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Myconoids have the following stat adjustments:

Strength       +15
Dexterity        0
Intelligence     0
Constitution   -15

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Myconoids have the following skill adjustments:

Resistance     +15
Awareness      -15

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Myconoids have the following sight restrictions:

Max Sight         9
Min Sight        -1

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Myconoids are considered a man-sized race.

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Myconoids have the following resistance adjustments:

"Physical"         -10
"Non Physical"     +10