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help > class > unicorn
UNICORN (fey subclass)
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Unicorns, one of the most noble of the Creatures of the Fey, are noted
for their elusive nature.  While normally not renown for their offense
when they are forced to protect themselves they sacrifice a measure of 
their innate nobility to ward off defilers. Yet one of their strongest
assets is the ability to outlast its foes.

One must be a creature of the Fey before becoming a unicorn.  See
'help fey' for more information on the fey class.  To become a
unicorn, select the subclass within the Fey guild.

Unicorns receive all terrain bonuses of the fey race.
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Unicorns begin with the following skills and abilities:

weaponry        attacking       toughness       graze
awareness       resistance      combat          intimidate
quintessence    run             silentwalk
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Unicorns gain the following skills and spells as they level:
Trample    (Level 2)   Rapture      (Level 5)     Life       (Level 6)
Skewer     (Level 8)   Lifebloom    (Level 10)    Blink      (Level 12)
Buck       (Level 14)  Awe          (Level 16)    Deathbloom (Level 19+3)
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Unicorns have an innate features for being both equine and beloved by
the Mother please see 'help unicorn features' for more information.
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Unicorns have the following resistance adjustments:

Poison                          : +25
Drain                           : -25
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Unicorn stats:

Strength                        : 120
Dexterity                       : 110
Intelligence                    : 100
Constitution                    : 70
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Unicorns have the following sight restrictions:

Max Sight: 8
Min Sight: 0
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