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help > pk
TSUNAMI PLAYER KILLING (PK) RULES
 -*Updated August 24th, 2021*-

 The current system of PK implemented in Tsunami is an opt-out system.
 By default you are PK ON, and you are allowed to immediately turn PK OFF
 if you so choose to do so. 
 
 The command to toggle PK is: pktoggle

 Once you have toggled PK off, you will not be able to partake in PKing on
 the MUD, but will still be allowed to participate in wars and the arena.
 If you toggle PK back on, you will not be able to toggle PK off again for
 a certain period of time determined by the pktoggle cooldown. 

Under the current system as it is implemented, PK off players buffing PK on
players for the intent of PKing is strictly against the rules and doing so 
can result in punishment up to and including banishment. You've been warned.

 -  Players under their account's protection level cannot *EVER* perform
    a hostile action or have one performed upon them. This is when a
    player gets to learn the MUD.

    -  Your "PK Protection" level and current status appear on your score.
    -  Your protection level decreases with the size of your largest hero
       from level 12 to level 4.
    -  Certain subclasses, such as Chaosmages, are mostly attackable.
    Except when the said chaosmage is playing under the hardcore rule set.

 -  Any player out of protection may initiate a hostile action with
    a player higher level than them, or with a player within 5 levels
    below, given that player is also not protected.

 -  Hostile actions increase your quit timer up to 300 seconds.  This
    includes the use of skills against other players. You can see
    hostile, or aggressive, players by using 'who aggro' and more
    detailed information with the 'aggro' command. It is not considered
    a hostile action defending yourself against someone who "started it" 
    by performing a hostile action on you.
    
 -  PKing another person also rewards the killer with "blood points".
    See "help pkrank" for more.

 -  There is a 3 kill limit for the amount of times a single character 
    can PK another character per boot. This is NOT limited per player
    account.

 -  It is illegal to summon players to or near a room that contains
    aggressive NPCs.

 -  It is illegal to 'trade' player kills.

 -  Illegal PK actions will receive administrative actions including
    temporary banishment, loss of experience, and permanent banishment.

 -  Any abuse that allows for the circumvention of these rules will
    be deemed a bug and treated as such.

 -  Players may set the variable 'nopk' with 'set nopk 1' which will
    prevent themselves from initiating player-vs-player combat
    unintentionally (such as area attacking a room full of NPCs and a
    player walks into the room). If the variable is 0 or unset,
    however, the player will use the above PK rules (including being
    able to attack ANY player equal or higher level!)

If you find any of the above to be untrue when experienced in the game
then it is a bug.  Please use the 'bug' command to draw this oversight
to the attention of a wizard.

See also:
    help pkrank, help death, help skills steal, help hardcore,
    help pktoggle

Relevant commands:
    pkrank, shame, shamed, gag