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help > spells > nightmare --------------------------------------------------------------------- Spell : Nightmare Class : Deathknight Cost : (your level + 1) * 5 sp, to summon (cap of 50) or 20 sp to call an existing nightmare Time : 5 rounds to summon or 2 rounds to call an existing nightmare Stats : Magic Syntax : cast nightmare cast nightmare [follow | stay | dismiss] give <item> to nightmare get <item> from nightmare put all in nightmare get all from nightmare sell all from nightmare You can use this spell to summon an infernal nightmare to carry you about in your unpleasant business. A nightmare is similar to a knight's steed in most respects. A centaur who casts this spell will get his nightmare in the form of a ghostly rider. --------------------------------------------------------------------- |
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