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help > skills > toughness
Skill        :   Toughness
Class        :   Dragon, Monster, Monk, Native, Undead and others
Cost         :   Passive
Skill Type   :   Passive
Casting Time :   Passive
Difficulty   :   Level 0
Stats Base   :   Dexterity, Constitution
Syntax       :   Passive
Examples     :   Passive

The toughness skill causes you to take less damage from attacks;
Unlike AC, toughness deflects damage by a relative amount and
against all forms of damage. The 'mods' command may be
useful to understand the difference between these skills.
See also: help skill armour