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  • help > skills > toughness
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    Skill        :   Toughness
    Class        :   Dragon, Monster, Monk, Native, Undead and others
    Cost         :   Passive
    Skill Type   :   Passive
    Casting Time :   Passive
    Difficulty   :   Level 0
    Stats Base   :   Dexterity, Constitution
    Syntax       :   Passive
    Examples     :   Passive
    
    The toughness skill causes you to take less damage from attacks;
    Unlike AC, toughness deflects damage by a relative amount and
    against all forms of damage. The 'mods' command may be
    useful to understand the difference between these skills.
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    See also: help skill armour