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  • help > spells > evil eye
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    Spell        :   Evil Eye
    Class        :   Witch
    Cost         :   20 / Varies (not adjustable)
    Spell Type   :   Active / Passive
    Casting time :   0 rounds
    Syntax       :   cast evil eye [target]
                 :   cast evil eye [all] target
                 :   cast evil eye foes
                 :   cast evil eye autotoggle
     
    Curses the target with ill fortune; sometime in the near future one
    of their actions will go seriously wrong, causing failure and injury.
    A target who takes no actions will cause the curse to eventually
    dissipate, but even moving or engaging in combat may cause the curse
    to be unleashed.  This spell does not always start combat.
    
    The "autotoggle" option allows the Witch to toggle a passive form of
    the spell.  When enabled, any foe in combat with the Witch has a 
    chance of haphazardly catching the Witch's malignant gaze.  If this 
    occurs, the target will be cursed in the same manner as if "cast evil
    eye" had been explicitly used against that foe.  The cost of this 
    version of the spell varies based on the effectiveness of the
    particular passive occurrence, capped at 20 spell points.  Please
    note that activating the passive form of the spell does NOT prevent
    the Witch from also using the active form at the same time.
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