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help > skills > bulletsmith
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Skill        :   Bulletsmith
Class        :   Gunslinger
Base Cost    :   10 energy
Skill Type   :   Active
Casting Time :   1 round
Stats Base   :   75% Dex, 25% Int
Syntax       :   do bulletsmith <optional: purge | secondary> <type>
Examples     :   do bulletsmith fire
Types:       :   fire, ice, lightning, poison

Given the rarity of firearms technology in the realm, the Gunslinger has
learned to craft their own special munitions. As they grow more familiar
with their weapon and study it thoroughly enough they become able to
craft various types of elemental ammo.

Studying incendiary research allows you smith fire ammo.
Studying cryo research allows you smith ice ammo.
Studying voltaic research allows you smith lightning ammo.
Studying toxicology research allows you smith poison ammo.
Studying dual elementalist allows you to set a secondary element.

If you do not have dual elementalist learned you cannot use the secondary
optional flag. The purge flag will clear both your primary and secondary
elements as well as discard any remaining cartridges.
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