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  • help > spells > shadow
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    Spell        :   Shadow
    Class        :   Necromancer
    Cost         :   30 (not adjustable)
    Casting time :   3 rounds
    Spell type   :   Summoning servant
    Difficulty   :   Level 3
    Syntax       :   cast shadow
    Example      :   cast shadow
     
     
    This spell summons forth a shadow from the netherworld to do
    your bidding.  Once summoned, this shadow can be the ultimate
    informant, stalking and studying a target before reporting back.
    
    Unlike many undead, these sentient creatures can be very dangerous 
    and if you fail to master one may have dire consequences.  The key
    to this mastery is knowing the true name of the shadow.  If you
    forget the true name, you may have difficulty locating or commanding
    your servant.
    
    You may command your shadows to 'stalk' someone through either
    tells or by issuing commands aloud.  Once the shadow has received
    such an order, it will immediately begin spying and will stay
    with the target as long as it is able.  The longer it is able to
    stalk someone, the more information will be available.
    
    Once you believe a shadow has had sufficient time to study a
    target, you may tell it to 'report'.  Once this order is received,
    the shadow will appear before you and report its findings.  The
    shadow is always accurate and will never report information
    unless it is certain.  Consequently, if the shadow loses contact
    with the subject before you request a report, it will have no
    current data to supply.
    
    While stalking a target, a shadow will also attempt to filch
    items from the ground when able.  These items may be recovered
    by telling the shadow to 'drop' them.  Upon command, a shadow will 
    'get' items as well.  
    
    If you wish, a shadow will simply 'follow' you around to the best
    of its abilities, but otherwise will stay where left.
    
    If you wish to grant a shadow its freedom, this can only be done
    by using the phrase 'I release you'.  Obviously this does not work
    if the shadow already is free (ie: uncontrolled).
    
    Remember:  Shadows are very intelligent and sentient unlike
    other undead a Necromancer may summon.  This sentience may result 
    in a shadow fleeing rather than accomplishing a mission if it 
    feels it is in danger.  Likewise extreme circumstances may lead
    to it returning to its native plane or even turning on the summoner!
    
    If you feel a shadow is stalking you, they are quite easily to
    drive away.  As they are masters of stealth however, the difficulty
    lies in knowing.
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