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  • help > skills > flight
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    Skill        :   Flight
    Race         :   Kenku
    Class        :   Fire Drake, Shen-Lung, Wyvern,
                     Changeling (bird, wyvern and phoenix forms)
    Cost         :   5 spell points for takeoff
                 :   2 spell points per round
                 :   20 spell points travel to another location.
    Casting Time :   Instant
    Difficulty   :   Level 1
    Stats Base   :   Strength, Constitution, Dexterity and Intelligence
    Syntax       :   do flight (once to lift, once to land)
                 :   do flight land
                 :   do flight rymalind
                 :   do flight list
                 :   do flight explored [<min_level>-<max_level>]
                 :   do flight <realm> <-- From explored
    
    Some dragons naturally have the skill to fly.  Flight is not possible
    indoors, and if you enter a building and so forth, you will
    be forced to land.  When flying the following benefits affect
    you:
    
    - Increased combat, based on your flight skill level.
    - Increased awareness, based on your flight skill level.
    - You cannot be trapped by caltrops.
    
    If you run out of spell points while flying, you will come in
    for a landing.
    
    If you provide the list argument you will be presented with a list
    available locations.
    
    Explored will show you a list of destinations based on realms you
    have explored. You can fly directly to the entry-point of realms.
    Arriving in a realm will ignore whether or not you can take-off
    from the room but departing will not.
    
    Faeriedragons are so small that they can fly indoors and are always
    flying.  They are unable to control their flight by landing but gain
    all the bonuses.
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