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- |Name = Magic School magic can be very unpredictable and death may await those923 bytes (152 words) - 15:25, 18 May 2010
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- ...items will<br>have no combat penalty, but a wu-jen with massively boosted magic will<br>receive a substantial combat penalty, potentially larger than befor508 bytes (87 words) - 18:47, 25 January 2020
- ...magic in the area will increase or decrease accordingly with the<br>use of magic,songs or prayers in the room.<br><br>This leads to an increased spell,song,955 bytes (176 words) - 22:18, 20 January 2020
- ...magic and stuff... I think I'll make <br>them unique and give them... 200 Magic!<br><br>With new stats being<br><br><br>Strength 60 <br>Dexterit1 KB (208 words) - 22:19, 20 January 2020
- ...Now there is technically no cap, though you'd be hard <br>pressed to find magic users over level 50, meaning the new "cap" would be: <br>(Victim level * 2)2 KB (338 words) - 19:56, 25 January 2020
- Magewar is similar to magic the gathering though with it's own unique cards and that players can view using magic mirrors to try and track them down based on the6 KB (977 words) - 21:57, 9 February 2010
- to the magic of the warpstone. They take the form of giant rats in a *[[Magic]] +10 (for [[Chaosmage]])2 KB (265 words) - 07:45, 9 February 2010
- black magic. They take to swordplay as if it were second nature, often *[[Magic]] +5 (for Undead) +10 (for Necromancer)3 KB (326 words) - 07:42, 9 February 2010
- in the arts of war or magic. Some of the creatures there have magic as well,690 bytes (106 words) - 15:25, 18 May 2010
- |Name = Magic School magic can be very unpredictable and death may await those923 bytes (152 words) - 15:25, 18 May 2010
- ...d hypnosis, and every penguin mage who has <br>mastered all the spheres of magic is now equipped with this mental <br>protection. Enjoy.<br><br><br><br>[[C459 bytes (75 words) - 22:20, 20 January 2020
- ...ar 01 02:51:05 2001<br>Posted by : Flaggor<br>Title : Magic Missile<br><br>Magic Missile is much cooler now. All you mage types that<br>use it should be hap241 bytes (41 words) - 03:18, 25 January 2020
- ...ted by : Magius<br>Title : Magic Mirrors<br><br>If a player is in a house, magic mirrors will now show which<br>house a player is in. No more hiding in hou513 bytes (95 words) - 03:19, 25 January 2020
- ...4 2002<br>Posted by : Magius<br>Title : magic mirrors<br><br>If you have a magic mirror marked, it will unmark when you spend all of <br>your charges for co246 bytes (41 words) - 17:43, 25 January 2020
- ...>Posted by : Kane<br>Title : magic mirrors<br><br>I fixed a small bug with magic mirrors. Demons who<br>create them should no longer get an error when<br>th378 bytes (66 words) - 18:19, 25 January 2020
- ...tored, if your strongest sphere matches <br>your racial bonus you'll get a magic bonus:<br>Sleen Fire +5<br>Merfolk Water +10<br>Dwarf Geo +10<br><br><br><b332 bytes (52 words) - 19:26, 25 January 2020
- ...ince it's a magic urn, it<br>really should add seas.<br><br>But wait, it's magic!<br><br>It helps with snows too.<br><br><br><br>[[Category:Changes_Board]]332 bytes (61 words) - 19:29, 25 January 2020
- ...ible. As long as you are not<br>touching the dirty filthy disgusting vile magic item, then<br>bully for you.<br><br><br><br>[[Category:Changes_Board]]343 bytes (56 words) - 19:31, 25 January 2020
- ...is scary looking, human form demons<br>radiate an aura of power from their magic.<br><br>I'm still intending to tweak demon form to be a bit more<br>'combat390 bytes (67 words) - 19:52, 25 January 2020
- ...23 09:44:18 2019<br>Posted by : Darkpoole<br>Title : Magic Shop<br><br>The Magic shop (2e5s2e6s2w1s1e) now stocks dark globes.<br>Nothing fancy but it shoul268 bytes (51 words) - 20:24, 3 February 2020
- ...ween 1 - 4 <br>poweful magical attributes), 10% chance for a magic item (1 magic <br>attribute).<br><br>I added some additional powerful items in kyldiss an514 bytes (76 words) - 06:49, 3 June 2022
- ...Tears <br>----------------------------------------<br>Thanks to Raine, the magic shop now stocks some troll tears<br> ```<br><br>[[Category:Changes_Board]]254 bytes (34 words) - 18:24, 6 July 2022
- *[[Magic]] +10 (for [[Illusionist]])2 KB (322 words) - 07:10, 9 February 2010
- their origins. Suffice it so say, a magic so foul, so dark, so vile2 KB (284 words) - 07:11, 9 February 2010
- believe that Diablos has learned enough of magic to be a2 KB (274 words) - 15:25, 18 May 2010
- are practices of dark magic and spells2 KB (372 words) - 15:25, 18 May 2010
- unless you are extremely skilled in the ways of combat or magic, I would845 bytes (147 words) - 15:25, 18 May 2010
- excitement of war. What they didn't like, not one bit, was magic. And so, when3 KB (467 words) - 15:26, 18 May 2010
- the magic too powerful for him to control. The castle is said1,020 bytes (164 words) - 15:26, 18 May 2010
- a gift for Magic! That makes me break into a cold sweat every589 bytes (105 words) - 15:26, 18 May 2010
- magic potions that increased a man's strength tenfold. The secret1 KB (176 words) - 15:26, 18 May 2010
- .... Let's<br>just say that the Rhyser vampire doesn't like time shifting<br>magic. :)<br><br>I also updated the vamp help file a little bit to expand on<br>t401 bytes (72 words) - 22:24, 20 January 2020
- ...le on natives,<br>this has been corrected to be in line<br>with their anti-magic nature.<br>//Mobius<br><br><br><br>[[Category:Changes_Board]]268 bytes (43 words) - 22:24, 20 January 2020
- ...it, they will do so at a <br>price. Loosing combat in according with their magic skill :) Not a biggy <br>though, i'm sure you wont even notice it! Purely t776 bytes (140 words) - 02:45, 25 January 2020
- ...001<br>Posted by : Charon<br>Title : Native guild<br><br>Native bonuses vs magic users have been changed:<br> 1) You now get a bonus to resistance rather t332 bytes (56 words) - 03:23, 25 January 2020
- ...8 2001<br>Posted by : Sauron<br>Title : npc natives<br><br>will now attack magic-users on sight.<br><br><br><br>[[Category:Changes_Board]]176 bytes (27 words) - 03:27, 25 January 2020
- ...ed by : Sauron<br>Title : max of quintessence<br><br>is 100, just like any magic/singing/religion.<br><br><br><br>[[Category:Changes_Board]]192 bytes (29 words) - 03:35, 25 January 2020
- ...boz<br>Title : tells<br><br>Natives can now send tells to players with the magic skill. This was,<br>in effect, forcing roleplaying on people. If you're a332 bytes (58 words) - 03:37, 25 January 2020
- ...Holy damage now do full damage to you.<br>Psychic, Chaos, Sound, Drain and Magic do 75% damage to you.<br>Light and Shock now do 60% damage to you, all othe633 bytes (112 words) - 03:47, 25 January 2020
- ...>Posted by : Brand<br>Title : locate<br><br>Now only finds people with the magic skill; people with <br>quintessence are no longer considered 'evil powers'.245 bytes (38 words) - 03:58, 25 January 2020
- ...intim tweaks:<br><br>- intim is now based solely on str and con, never on magic.<br><br>- some of the classes that got most screwed by this ... whites and955 bytes (174 words) - 18:08, 25 January 2020
- ...oversight or mistake, natives were not receiving a bonus <br>for fighting magic-users unless they were in a band.<br><br>This proves two things:<br><br>1)408 bytes (69 words) - 18:08, 25 January 2020
- ...-Shadow spell in. Reselect to receive it.<br> -Liches no longer get a magic bonus.<br> -Liches now receive a phylactery.<br> -Lich status now saves383 bytes (62 words) - 18:09, 25 January 2020
- ...br><br>- Little to no penalties for very short-term quickhealing.<br><br>- Magic skill also penalized.<br><br>Let me know how it goes.<br><br><br><br>[[Cate450 bytes (77 words) - 18:11, 25 January 2020
- ...2002<br>Posted by : Magius<br>Title : natives<br><br>Natives may now color magic XXXX and whenever you are in combat and have an <br>evil powers item in inv285 bytes (49 words) - 18:20, 25 January 2020
- ...A new item has been added that can be sold at shops. It is<br>similar to a magic torch only it emits darkness instead of<br>light. Feel free to add this to427 bytes (80 words) - 18:23, 25 January 2020
- ...operly update its power level when you<br>put more points into the spell / magic / int / whatever. Before<br>it would not reflect the changes until you log606 bytes (105 words) - 18:40, 25 January 2020
- ...nless wielding a bow.<br>The third rank gets their total level bonus to<br>magic/religion/singing/quintessence.<br>Damage sharing will be parsed on rank ord655 bytes (114 words) - 18:41, 25 January 2020
- ...im <br>new powers to spread their evil ways, and they have granted him the magic <br>of lich form. Enjoy.<br><br><br><br>[[Category:Changes_Board]]387 bytes (67 words) - 18:46, 25 January 2020
- ...sar<br>Title : Native Teeth<br><br>You no longer get a tooth if you have a magic item in your inventory. <br>Also, there is now a hard cap on teeth up unti544 bytes (101 words) - 18:50, 25 January 2020
- ...melee for a few levels. A new players wants to<br>start casting his death magic. So what happens today onward is they<br>will get +5 to their skills - her2 KB (388 words) - 18:51, 25 January 2020