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- ...asses no real newbie should EVER play are labeled as [HARD]. These are<br>classes that are so confusing, players are most likely to quit if they<br>choose th1 KB (242 words) - 19:05, 25 January 2020
- ...n, and the thug becomes a<br>melee crapmancer. Again, this is where other classes can employ<br>their active skills and thugs get screwed.<br><br>OK, enuff m2 KB (421 words) - 22:17, 20 January 2020
- ...nally <br>enjoy playing have been buffed.<br><br>* Classes you dislike, or classes that are played by someone you dislike <br>have been nerfed reciprocally.<b2 KB (354 words) - 19:56, 25 January 2020
- ...ss would be better. Thats a <br>big project though and, again, most of the classes already had quickheal <br>which is equally boring.<br> <br> <br>The goal is2 KB (436 words) - 04:07, 3 December 2021
- ...ghts they may get new <br>titles, pending proper arrangements.<br><br>Some classes simply got their coderevamped, so dont expect every class to <br>have 25 or2 KB (286 words) - 18:44, 25 January 2020
- ...project wasn't around and didn't<br>monitor them.<br>I have disabled these classes until the wizard gets back and<br>picks up his project again or someone els420 bytes (74 words) - 19:14, 25 January 2020
- .... As it's Christmas, I 'shot from the hip' with some<br>of the boosts for classes. So, provide feedback on those.<br>In most cases, I think you'll find the1 KB (201 words) - 19:17, 25 January 2020
- Nothing else (ie: he can't listen in on the other classes class lines, or use items restricted to other classes, etc). This is often used in conjunction671 bytes (111 words) - 01:56, 19 February 2010
- ...classes will have slightly more <br>ac boost than a thrik, while high-con classes will have almost 2x the ac <br>boost.<br><br>- they now have moderate night3 KB (459 words) - 03:55, 25 January 2020
- ...ing up "shredded corpse of X" no matter what.<br><br>This effects a ton of classes including all colored dragons,<br>medusa, worm, juggernaught and possibly a1 KB (195 words) - 18:16, 25 January 2020
- ...ss to that classes' board. and<br>(b) how about we restrict it to specific classes and what we<br>do and do not like about that class, and specific suggestion491 bytes (89 words) - 18:33, 25 January 2020
- ...rolls/zombies<br> this is an intim change and most directly affects thse classes,<br> the reduction of intim when wounded has been lightened up so<br>...4 KB (663 words) - 18:37, 25 January 2020
- ...a little better against combat classes and a little<br>worse against skill classes now. Wow, more balanced.<br><br> - Razan.<br><br><br><br>[[Category:Change1 KB (195 words) - 18:45, 25 January 2020
- ...ade several classes badly suited for partying such<br>as thieves and other classes that needs to get out of the<br>room once in a while to 'do their thing'.<b613 bytes (116 words) - 19:19, 25 January 2020
- ...up of buffs etc. In many cases,<br>these will no longer work for prestige classes - for one they<br>don't really need them..<br><br><br><br>[[Category:Change305 bytes (51 words) - 19:27, 25 January 2020
- ...cost of 5% of their sp for invulning.<br><br>SP costs may extend to other classes later. We'll see.<br><br><br><br>[[Category:Changes_Board]]451 bytes (78 words) - 19:37, 25 January 2020
- ...where they have way too much armor (because AC didn't<br>really matter) or classes who started out with low damage and<br>over the years got overbuffed becaus1 KB (217 words) - 19:11, 3 February 2020
- ...agon, they've finally turned Dragoff.<br>Horror/Monster Classes: These two classes have been merged into one. Nobody could really tell the difference anyways.3 KB (597 words) - 13:43, 1 April 2020
- ...b/c thats their main damage skill.<br> <br> <br>If anyone identifies other classes where the bonus doesnt align with their <br>primary attacks let me know and776 bytes (128 words) - 23:53, 1 December 2021
- ...>----------------------------------------<br>Some major backend changes to classes have been pushed live. If you notice <br>anything on the player size of thi353 bytes (50 words) - 15:22, 20 June 2022
- ...effect is what classes qualifies for corpse heals / consume. No actual <br>classes SHOULD have changed. If suddenly you get messages about corpses <br>being y475 bytes (70 words) - 22:13, 1 July 2022
- skills than other classes.2 KB (252 words) - 05:54, 5 February 2010
- fighting type classes, e.g. fighters.671 bytes (105 words) - 05:57, 5 February 2010
- [[Category:Classes]]11 KB (1,361 words) - 07:28, 10 April 2010
- ...h a loved<br>class they need to remain one of the most mediocre at best<br>classes. Yes - I realize a good thief is incredible, but a good<br>anything is inc1 KB (227 words) - 22:15, 20 January 2020
- ...nd 'snows' in every room they<br>enter. Previously this was causing these classes to blow<br>all their mana as the owner walked around between rooms - not<br684 bytes (123 words) - 22:18, 20 January 2020
- ...'snows' in every room they<br>> enter. Previously this was causing these classes to blow<br>> all their mana as the owner walked around between rooms - not<896 bytes (158 words) - 22:18, 20 January 2020
- ...asters,<br><br> Do implore hold has been changed to be more fair to<br>classes that rely on hit and run tactics. It no longer holds<br>the target without440 bytes (80 words) - 02:44, 25 January 2020
- ...imit is now 15, tied to one account.<br><br>I'd prefer people to play more classes than to not play because<br>they didn't want to delete certain characters.<332 bytes (55 words) - 02:44, 25 January 2020
- ...name, polymorphed name, etc if that's appropriate.<br>It should help those classes some with hiding themselves so as<br>you attack people now they might not k616 bytes (106 words) - 02:45, 25 January 2020
- ...C were<br>applied. With it before the ac/resistance it was imbalancing<br>classes - well, rather, was imbalancing how they were before the<br>change. Now it432 bytes (76 words) - 02:46, 25 January 2020
- ...br>Title : chaos<br><br>Some of the npcs in the chaos area have been given classes <br>appropriate to their role in the area. You have been<br>warned ;)<br><264 bytes (45 words) - 03:18, 25 January 2020
- ...while<br>it may take getting used to, this is a UNVIVERSAL change,<br>some classes undoubtably benefitted more in<br>relationshiop to others, and this will be918 bytes (161 words) - 03:22, 25 January 2020
- ...the<br>skill and combat system had gotten somewhat<br>overinflated by new classes/skills and<br>attempts to rebalance the system, this<br>"reset" in effect t1 KB (202 words) - 03:22, 25 January 2020
- ...: Sauron<br>Title : equipment<br><br>equipment skill added to all humanoid classes. Help skill equipment for<br>details.<br><br><br><br>[[Category:Changes_Bo221 bytes (33 words) - 03:32, 25 January 2020
- ...being grabbed. Thou gate, recall or escape works<br>fine. Also those darn classes with partial caltrop imunities<br>may be hard to hold on to.<br><br>/Roz, W385 bytes (69 words) - 03:38, 25 January 2020
- ...used to produce a 3-4wc lower quality. This <br>reduction was removed for classes that normaly are <br>much more deadly with light weapons than they are <br>775 bytes (141 words) - 03:43, 25 January 2020
- ...sed to produce a 3-4wc lower quality. This <br>> reduction was removed for classes that normaly are <br>> much more deadly with light weaons than they are <br984 bytes (175 words) - 03:43, 25 January 2020
- ...sted by : Sauron<br>Title : mindrip<br><br>is now equally effective on all classes. No particular reason feys should<br>be specially resistant.<br><br><br><b236 bytes (36 words) - 03:43, 25 January 2020
- ...r all subclasses and color the showable people of that <br>subclass<br>for classes with 2 part names, like Green Dragon, <br>it will be color green_dragon RED550 bytes (96 words) - 03:53, 25 January 2020
- ...erly abused by +3's wiping out smurfs<br>for their easy cash now :)<br><br>CLASSES<br>Gremlin: weaponry increased, all curses now available<br>Ent: ok, they w1 KB (257 words) - 17:44, 25 January 2020
- ...a time delay<br>as well so it wont happen *right*<br>at the reboot.<br><br>Classes:<br>Demon ignite was increased<br>swashbuckler: parry and lunge were slight853 bytes (150 words) - 17:44, 25 January 2020
- ...: arena list<br><br>'list' in the arena entrance now shows the combatants' classes and levels.<br><br>'lexi<br><br><br><br>[[Category:Changes_Board]]224 bytes (36 words) - 17:44, 25 January 2020
- ...m is now based solely on str and con, never on magic.<br><br>- some of the classes that got most screwed by this ... whites and flayers <br>... got a hefty be955 bytes (174 words) - 18:08, 25 January 2020
- ...concering this but<br>Id also add Ive chunked in a quest<br>and opened two classes into<br>Beta play test...that means anyone<br>can select them, but their co446 bytes (81 words) - 18:09, 25 January 2020
- ...Reincarnation<br><br>Apparently there was some kind of bug from<br>certain classes to demons, which caused<br>a -9 maximum hp. This should now be fixed, but<b479 bytes (85 words) - 18:11, 25 January 2020
- ...d his<br>kill-tasks pretty much replaces warnami as a way of level hard<br>classes. That is good, warnami was never meant to work in that way.<br><br>The mone1 KB (294 words) - 18:17, 25 January 2020
- ...account for the that, so wisps should be more in<br>line with the rest of classes in difficulty.<br><br>Kane<br><br><br><br>[[Category:Changes_Board]]440 bytes (79 words) - 18:17, 25 January 2020
- ...you will notice some changes.<br><br>1) It has been updated to allow those classes<br> with dual-wield to be able to access the<br> status and levels feat2 KB (272 words) - 18:19, 25 January 2020
- ...2<br>Posted by : Fingolfin<br>Title : Long Post<br><br>Some changes<br><br>CLASSES:<br>Amazons:<br> Warcry does oh say 1/8 the less damage than it once did<3 KB (460 words) - 18:21, 25 January 2020
- ...ar<br><br> - roar no longer work on "query_no_flee()" mobs (bug fix)<br> - classes and races that have intimidate resistance,<br> such as knight and halflin1 KB (215 words) - 18:39, 25 January 2020
- ...Yard (with the beggr):<br> This room now has the top stolen plaque of all classes on<br> the mud.<br><br>Library:<br> The top player list has been moved to2 KB (304 words) - 18:41, 25 January 2020
- ...4<br>Posted by : Razan<br>Title : titles<br><br>New titles are in for most classes thanks to the hard for of<br>Akio, who would post this himself if he were a375 bytes (70 words) - 18:44, 25 January 2020
- ...singing/etc.<br>has been somewhat reduced due to the fact that many caster classes<br>have an even lower resistance/combat now due to the stats change<br>on t444 bytes (76 words) - 18:46, 25 January 2020
- ...r> tell you how many wins, what your win ratio, point ratio, what <br> classes you kill best, who's done the most damage, how much exp we've<br> given o2 KB (439 words) - 18:55, 25 January 2020
- ...d Bludgeon.<br><br>* Preparation now 1 round cast time.<br><br>* Since all classes in the thief guild perform quite sub-par lately<br> they won't become too1 KB (208 words) - 18:55, 25 January 2020
- ...Posted by : Chaitan<br>Title : Bard!<br><br>Bard, one of the least changed classes in Tsunami. Has finally been <br>wrecked...err... improved :)<br><br>First967 bytes (177 words) - 18:56, 25 January 2020
- ...or wielded, will automatically save with you.<br><br>This applies even to classes without the equipment skill.<br><br>Note that containers will save, but wil556 bytes (95 words) - 18:59, 25 January 2020
- ...so, though, I took out (temporarily) the other quests<br>that WERE in for classes. I have just added back the Native<br>quest so natives will properly get t2 KB (449 words) - 19:03, 25 January 2020
- ...e fixed a couple of rooms that previously only allowed certain size or <br>classes to "enter" so that anyone should be able to explore them.<br>Posting this s473 bytes (83 words) - 19:07, 25 January 2020
- ...atic but do to some degree depend on the quality of the <br>weapon. Weapon classes have also been increased.<br><br>Kenbatso: is now 1 round, costs 20sp and d947 bytes (165 words) - 19:08, 25 January 2020
- ...le as npcs will leave if there's<br>not enough space.<br>This affects some classes that have several minions in a way<br>that is not intended. If you run into515 bytes (94 words) - 19:10, 25 January 2020
- ...elp setenv class'.<br><br>The class one is particularly interesting. MANY classes have<br>special setenv variables which you might not even have known<br>abo1 KB (230 words) - 19:12, 25 January 2020
- ...tle : Hitback<br><br>Changes for hitback now implemented for the following classes,<br>skills and spells.<br>* Vengeance<br>* Necro shield<br>* Waterfire<br>*562 bytes (94 words) - 19:19, 25 January 2020
- ...ge monsters of the Dreaming that were <br>described as being able to boost classes but did not.<br><br>This has been fixed.<br><br>Those of you familiar with474 bytes (87 words) - 19:20, 25 January 2020
- ...po in code.<br><br>Check your mods please players, and report if any other classes<br>don't have the mods the helpfiles say they should.<br><br><br><br>[[Cate306 bytes (51 words) - 19:21, 25 January 2020
- ...erm<br>and made it a variable in the player object which prevents those<br>classes from engaging in player to player combat (and other things<br>like house at2 KB (306 words) - 19:23, 25 January 2020
- ...2010<br>Posted by : Razan<br>Title : prestige/guild guards<br><br>Prestige classes (except Babau) are no longer able to attack<br>guild guards. Guild guards281 bytes (46 words) - 19:23, 25 January 2020
- ...lity. Possess, previously something that<br>allowed a demon to play other classes to gain levels in order to be<br>a more effective _demon_, has become an en2 KB (305 words) - 19:23, 25 January 2020
- ...(ability to handle the "hated winds") based<br>on their level. Now these classes too can pk without dropping<br>everything.<br><br><br><br>[[Category:Change341 bytes (54 words) - 19:27, 25 January 2020
- ...2010<br>Posted by : Morganti<br>Title : Jack o'Lantern<br><br><br>Prestige classes can't wear the lantern anymore.<br><br>M.<br><br><br><br>[[Category:Changes206 bytes (32 words) - 19:30, 25 January 2020
- ...rn<br><br>On Thu Oct 21 11:39:44 2010, Morganti wrote:<br>> <br>> Prestige classes can't wear the lantern anymore.<br>> <br>> M.<br>> <br>^^^ Or pick it up.312 bytes (49 words) - 19:30, 25 January 2020
- ...ks a class can have from attacking is<br>pretty much standard.<br><br>Some classes didn't have this setting so I have updated the missing ones.<br><br>The not761 bytes (119 words) - 19:32, 25 January 2020
- ...le gave them one more attack than usual.<br><br>Don't be surprised if some classes with lots of attacking get a nerf<br>when I discover how much they were lim981 bytes (180 words) - 19:32, 25 January 2020
- ...our<br><br>It's come to my attention through some bug reports that certain classes <br>have been able to wear armour they shouldn't be able to wear due to som825 bytes (142 words) - 19:45, 25 January 2020
- ...orpses<br><br>PK should now always result in the dropping of a corpse (for classes which <br>depend on said corpses), but they (shouldn't) have anything on th478 bytes (84 words) - 19:48, 25 January 2020
- ...egan's amulet has been reduced<br>to be more in line with boosts for other classes; this<br>approach takes into account the possible boosts from teeth<br><br>1 KB (197 words) - 19:52, 25 January 2020
- ...23 14:26:47 2015<br>Posted by : Trix<br>Title : Changeling Wyvern form and classes with "Sting"<br><br>I fixed a bug with changeling's wyvern form where they609 bytes (102 words) - 19:58, 25 January 2020
- ...Posted : Wed Aug 29 20:29:38 2018<br>Posted by : Trix<br>Title : Prestige Classes and War Tokens<br><br>If you're a prestige class that has war tokens (lefto255 bytes (42 words) - 20:17, 3 February 2020
- ...very round.<br>> <br>I got several reports how spammy this was for certain classes.<br><br>This feature is only added if you: setenv follower_report 1<br><br>489 bytes (85 words) - 19:12, 3 February 2020
- ...that proc often (this is chaosmage's version of selfsustain that many oher classes got).<br>* Zap may now damage yourself if you are unlucky.<br><br><br><br>[390 bytes (63 words) - 20:14, 4 February 2020
- ...een heavily nerfed to be more inline, but still more powerful than regular classes<br>-A hard skill level cap has been introduced to stop excessive skill boos867 bytes (139 words) - 10:13, 25 November 2020
- ...will no longer be affected by the penalties of ego that curse other lesser classes (exempting Enchanter).<br><br>Will be keeping an eye on this to see if itis802 bytes (136 words) - 04:54, 1 June 2021
- ...rai. Let me first acknowledge that <br>they are one of the STRONGEST melee classes in the game and so the goal of <br>the changes was not to increase them as-2 KB (442 words) - 02:22, 15 January 2022
- ...greater benefits which are .... generally now <br>equivalent to most other classes.<br> <br> <br>Ive added second skills to the dragon guild offering. Im not767 bytes (116 words) - 05:03, 28 May 2022
- ...------------------------<br>There was a small logic issue preventing these classes from wearing certain <br>pieces of equipment they should have been able to359 bytes (50 words) - 17:14, 6 October 2022
- ...ges is not to affect traditional thief in-out play <br>BUT to reduce dodge classes to "face tank". In theory - under old dodge - <br>although tedious if you u2 KB (274 words) - 22:00, 13 March 2023
- ...u-jen) but might be more worthwhile if you have <br>attacking.<br> <br>For classes that do not have to pick a mage weapon spell because it comes <br>with thei1 KB (206 words) - 23:18, 10 February 2024
- ...oky ghosts out <br>there at night. Sorry Aramitamas.<br>All of the current classes are going to be merged into Upper, Middle, ad <br>Lower. All subclasses wil2 KB (404 words) - 14:33, 1 April 2024