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help > w > terrain Doc for terrains ---------------- Tsunami has a number of terrain types that can (and should) be set in a particular room. Most are self-explanatory. Terrain has little effect right now, but should be incorporated into the game more as time passes. ******************************************************************* Currently valid terrains on Tsunami: ----------------------------------- forest, hills, mountains, plains, swamp, jungle, desert, tundra, underground, shore, underwater, water, building, town, farm, cemetery, road, bridge, air, dimension, ship, garden ******************************************************************* specific terrain considerations: ------------------------------- water: on the surface of the water underwater: submerged town: any urban area building: in or on a building road: larger 'civilized' roads, not small paths air: flying, in the clouds, clinging to a wall, hanging from a rope, etc. ie: no floor. dimension: another plane of existence ship: any watercraft ******************************************************************* To set the terrain(s) in a particular room, use: set_terrain("mountains"); or set_terrain( ({"forest", "hills", "dimension"}) ); see: /doc/rfun/set_terrain ******************************************************************* (Note: some of these 'terrain's may seem a bit more specific than they really need to be: cemetery, garden, etc. Those were added to the terrain list after I went through the areas in the game and realized how many freakin' gardens, graveyards, and farms Tsu has. I don't like them, but they seem necessary. - Alexi, 10/98) |
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