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  • help > w > terrain
    Doc for terrains
    ----------------
    
    Tsunami has a number of terrain types that can (and should) be set
    in a particular room. Most are self-explanatory. Terrain has little
    effect right now, but should be incorporated into the game more as
    time passes.
    
    
    *******************************************************************
    
    Currently valid terrains on Tsunami:
    -----------------------------------
     forest, hills, mountains, plains, swamp, jungle, desert, tundra,
     underground, shore, underwater, water, building, town, farm,
     cemetery, road, bridge, air, dimension, ship, garden
    
    
    *******************************************************************
    
    specific terrain considerations:
    -------------------------------
       water:      on the surface of the water
       underwater: submerged
       town:       any urban area
       building:   in or on a building
       road:       larger 'civilized' roads, not small paths
       air:        flying, in the clouds, clinging to a wall, hanging
                      from a rope, etc.    ie: no floor.
       dimension:  another plane of existence
       ship:       any watercraft
    
    
    *******************************************************************
    
    To set the terrain(s) in a particular room, use:
       set_terrain("mountains");
    or
       set_terrain( ({"forest", "hills", "dimension"}) );
    
    see: /doc/rfun/set_terrain
    
    
    *******************************************************************
    
    (Note: some of these 'terrain's may seem a bit more specific than
    they really need to be: cemetery, garden, etc. Those were added to
    the terrain list after I went through the areas in the game and
    realized how many freakin' gardens, graveyards, and farms Tsu has.
    I don't like them, but they seem necessary.
      - Alexi, 10/98)