help > w > alignment
Wizard alignment documentation You can determine a player's alignment by calling query_alignment() on that player. It will return an integer... The more negative the integer, the more evil the player. The more positive, the more good. You can call query_alignment_title() on the player to get the alignment title for their alignment. Now, players alignments primarily change only when they kill an npc that has its alignment set. So PLEASE put set_alignment(x) in the reset of your npcs!!!! The standards of what x should are as follows: -1000 is basically the most extreme evil you want to set anything +1000 is basically the most extreme good you want to set anything You can of course go beyond these figures, but only in special cases.