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help > spells > hex ----------------------------------------------------------------------- Spell : Hex Class : Witch Cost : 20 Casting Time : 1 Syntax : cast hex [<modifier>] [<target>] Examples : cast hex cast hex mojo cast hex +50 all Denizens of Tsunami are wary of crossing the path of a Witch, lest their fate be tainted by the hag's malicious influence. Those unfortunate souls who fail to steer clear of such malevolence often finds themselves falling under the sway of ill fortune, hexed with an indelible blight. Targets affected by the hex spell have a chance to take increased damage from any incoming damage source and will also randomly suffer penalties to the following of their attributes: - Armor Class - Weapon Class ...and to the following skills: - Awareness - Combat - Intimidate - Resistance - Stealth - Toughness These penalties are not constant and trigger randomly whenever the aforementioned factors are considered (i.e. during combat, etc). If the target fails to resist the malignant influence of the hex during any given check, the penalty applies to the particular facet in consideration. NOTE: If hex trigger messages are too spammy for your tastes (whether as the Witch that casted it or as the unfortunate victim of the spell), its activation message can be hidden via: setenv no_witch_hex_msg 1 ----------------------------------------------------------------------- |