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  • help > skills > stance
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    Skill        :   Stance
    Class        :   Monk, Shaolin
    Skill Type   :   Active
    Casting Time :   0 Round
    Cost         :   20 sp (to enter stance) / 0 sp (to leave stance)
    Difficulty   :   Level 1
    Stats Base   :   Mostly Dexterity
    Syntax       :   do stance [<style>]
    Examples     :   do stance
                     do stance dragon
    
    valid monk styles: fox, mantis, dragon
    
    valid shaolin styles: rat, eagle, snake, monkey, crane, mantis, leopard,
                          tiger, drunken and dragon
    
    This skill allows a monk or shaolin to change between different fighting
    styles. You continue to use your style until you change it. 
    Giving no argument reverts you back to your default stance.
    
    Monks using fox stance will attack more fiercely, often hitting slightly
    more often than when using other stances.
    
    Monks and shaolin share the mantis and dragon stances however the shaolin
    version is more advanced and offers more benefits than the monk form. 
    
    Shaolin will attack using different combat tactics based on the stance they
    are using. The chance of using an attack is effected by placement of the attack
    in the sequence.  An attack at the start of the sequence has a much higher
    chance then one at the end.
    
    Each shaolin stance has a level requirement, and attack sequence see
    the following table:
    None    : 1     attacks: punch,punch,punch,punch,punch
    Rat     : 1     attacks: punch,punch,kick,kick,throw
    Eagle   : 3     attacks: punch,punch,punch,throw,throw
    Snake   : 5     attacks: punch,punch,kick,punch,punch
    Monkey  : 7     attacks: kick,kick,kick,throw,throw
    Crane   : 9     attacks: kick,kick,kick,punch,kick
    Mantis  : 12    attacks: throw,throw,kick,punch,punch
    Leopard : 15    attacks: punch,punch,kick,punch,punch
    Tiger   : 19    attacks: punch,punch,punch,kick,kick
    Drunken : 19+1  attacks: kick,kick,throw,throw,punch
    Dragon  : 19+1  attacks: kick,throw,throw,kick,punch
    
    You can get help on each stance through help stances <stancename>
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