![]() |
help > skills > kushimitama --------------------------------------------------------------------- Skill : Kushimitama Class : Aramitama Cost : 5 Casting Time : 1 round Stats : Mostly Dex, Some Int Syntax : do kushimitama [short|long|weapon|manifest] <desc> Examples : do kushimitama manifest Kushimitama, the manifestation of the Aramitama, allows the wraith to appear in this world. The Aramitama must first set its short, long, and weaponry name by using the appropriate flags. When used to manifest, the Aramitama's hp pool becomes its sp pool, and vice versa. Damage incurred while in manifest form is taken from hp pool. On reversal, the Aramitama goes back to its incorporeal state, and its pools revert to normal. While manifest, the Aramitama can carry items, wear armour, and attack with much greater efficiency. --------------------------------------------------------------------- |