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help > skills > armour --------------------------------------------------------------------- Skill : Armour Class : Dragon, Monster, Monk, Native, Undead, Vampire Cost : Passive Skill Type : Passive Casting Time : Passive Difficulty : Level 0 Stats Base : Mostly Constitution Syntax : Passive Examples : Passive The armour skill represents some form of natural armour; it functions identically to worn armor, and usually gives +1 ac per level of skill (some subclasses behave differently). AC is generally more effective than toughness, but does not protect against all attack types; the 'mods' command may be useful to understand the difference between these skills. --------------------------------------------------------------------- See also: help skill toughness |