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  • help > skills > armour
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    Skill        :   Armour
    Class        :   Dragon, Monster, Monk, Native, Undead, Vampire
    Cost         :   Passive
    Skill Type   :   Passive
    Casting Time :   Passive
    Difficulty   :   Level 0
    Stats Base   :   Mostly Constitution
    Syntax       :   Passive
    Examples     :   Passive
     
    The armour skill represents some form of natural armour; it functions 
    identically to worn armor, and usually gives +1 ac per level of skill
    (some subclasses behave differently). AC is generally more effective 
    than toughness, but does not protect against all attack types; the
    'mods' command may be useful to understand the difference between
    these skills.
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    See also: help skill toughness