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help > samurai attunement
Samurai Elemental Attunement
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Samurai have spent their lives dedicating themselves to mastering various
fighting styles that attune their body and minds to the elements. Due to this
they are able to harness the power of these elements in limited capacities and
for short durations. The element to which the samurai can attune is randomly
chosen, and if the samurai is attuned to a specific element they cannot attune
to it (so no stacking individual attunements.) However, they are able to stack
different elemental attunements.

The interface for attunements is appended to end of the hp line of the samurai.
Example: (c:void)
This means that if the samurai changes styles into the void elemental style (kukan-do)
they will receive an elemental attunement to void for 20 seconds (base, +1 second for
each hero level)

When a samurai is attuned to an element they will gain an addition to the other notice
on their hp line.
Example: (a:V)
This shows they are currently attuned to the void element. It can expand out to fit all
the elements as the attunements are cycled through, with a final attunement example of:
(a:WAEVF)
This shows you are attuned to every element, water, wind, earth, void, and fire.

Each attunement provides a special bonus to the samurai in addition to the normal bonuses
you get from whichever style you currently have active. The attunement bonuses are as follows:
Water: increases weapon damage
Earth: increase armor class
Fire : bonus attacks
Wind : small chance to dodge an attack at the cost of spell points
Void : minor health and spell point regeneration

In addition, every combat strike you take has a chance to damage your foe with all of your
attuned elements. This will only happen once per round. Critical and Sweep will also be 
imbued with your elemental power.
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