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  • Suggestion Board

    Spiders
    Note 18 of 37 · by Itsybitsy · 11-Oct-2018 9:40pm
    Hard to actually run numbers, but: Bite: Seems very weak when compared to backstab (even with poison). The cost is a lot more (15sp compared to 0sp). I use about 75% of my sp killing a level 15 slirg. Granted I don't wait for poison ticks to stop but the time to kill would then be VERY SLOW. Web is useful vs players and monsters but so is dodge. I don't have an equal level thief but the thief I do have seems to kill equal level mobs faster with negligable hp loss and certainly less sp lost. Cocoon: This is supposed to be the big advantage (I think). Sure thieves have free backstab but spider corpses heal even better than monster corpses! Maybe? Each time I feed I get about 9 sp back and I can only feed on each cocoon every few rounds. So I need 2/3 to refund a /single/ bite. A simple fix that could be tried is that each cocoon maybe only lets you feed 2-3 times but each feed has the value of CORPSE HEAL + CORPSE CONSUME. So you get a larger blast of sp than 9 and you get the alcohol ticks. I don't have access to the code to see the values, obviously, but I think if you did HEAL + ALCOHOL and then tweaked the amounts of both spiders could merrily bite away. Bite dmg still might need an inspection though.