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    QoL? War Prep?
    Note 4 of 12 · by Burlok · 02-Jun-2022 3:51pm
    Greetings Denziens of Tsunami, I am currently interested in making adjustments to skills that: 1) Are tedious to use such that the DRAMATICALLY increase downtime for no other reason than in ages past it was thought that "it needed to be this way, because war". This includes things Ive recently changed like Fire Drakes needing to "do fly" before "do strafe" rather than just automatically taking flight AND a whole host of ghoul adjustments so you dont need to do multiple commands per kill; and 2) "Prep Skills" that should logically be usable during war preparation but cannot be done because, for example, the terrain of the room doesnt allow it. Id like to look at making some adjustments to things that are a bit of a headache without actually changing the effectiveness of the skill. Just how or when its used. If you have examples of this please send me a mudmail or even idea it to my attention. Thanks.