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Explorer's Guild BoardPlaytesters So you wanna be a playtester eh?
As there has been a great demand of late for playtesters and to
try to minimize the number of questions everyone seems to have about
playtesters, I've decided to write up these few quick guidelines on
how to go about being one.
1) DO NOT BUG INDIVIDUAL WIZARDS ABOUT IT!!! This can't be emphisized
enough. Annoying wizards is not the way to get on their good side
contrary to popular belief. When a wizard has need of a playtester
they will contact you.
2) DO mail me (Wildcat incase the name scrolled by now) a brief
history of your characters experience, particuarlly what character
classes you have played in the past and what level you have aquired in
them. Also any preference you would have as to what you'd like to
playtest.
3) DO wait, awhile, a very long while. Until new classes are coded
there isn't much of a need for playtesters now is there?
Just a few notes now on who will be selected and what is to be
expected of you. If you have never hit 19 before, do not expect to be
a playtester unless you have something very valuable to contribute.
When you playtest a class, you will begin at level 1, not at any
reincarnation age. Though you can quit playtesting at any time, if
you do so before 40 million exp (mid 19th level) it will very very
much be frowned up, and may reduce your chance of being a playtester
in the future. Playtesters are supposed to work closely with the
wizards that have created the class, they are expected to point out
not only bugs but expected problems, (Raising too slowly, too quickly,
etc) If you feel that you are still interested in this mail me.
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