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  • Changes Board

    Spider2: open playtest - wolf or orb?
    Note 218 of 248 · by Darkpoole · 29-Oct-2026 8:54pm
    The refreshed Spider is now available to everyone as an OPEN PLAYTEST. Look for Spider2 under Horror at character creation. The original Spider is unchanged and still playable. Spider2 is a full rebuild of the Spider. When you hatch you choose your nature, and you must choose before you can do anything else: WOLF SPIDER - the hunter - stalk (2): shadow your prey. - thorax (4): reshape your thorax outside combat. Hard gives armour, hairy gives resistance and attacking, toxic sprays poison on anyone who hits you. - masticate (6): chew a foe open, lowering its resistance and toughness. Stacks. - trapdoor (8): dig up to 3 trapdoors, then wait in ambush for a named target or anyone. Bursts out with a bite, venom and a flurry of strikes. - jump (12): leap onto a target, even into the next room, bite and pin them for a few rounds. Hits harder if they never saw you coming. - infest (15): lay an egg in a foe that hatches and eats its way out. ORB WEAVER - the trapper - weave (2): your webs entangle anyone who enters. - web sense (6): feel anything struggling in any of your webs, anywhere. - pull (10): drag prey into your web. - skitter (12): run along your silk to any of your webs. - eggsack (15): spin a sack, lay eggs and hatch young to hunt your foes. BOTH - bite, spin (cocoons) and the classic venom. - NEW: brewed toxins. 'do toxin <type>' fills your venom sacks, 'do toxin set <type>' chooses one, and 'do toxin auto on' laces every bite with it. Wolf: hemotoxin, cardiotoxin, rhabdotoxin (weakens their attacks). Orb: hemotoxin, neurotoxin (clumsiness, dropped weapons), pneumotoxin (cuts healing). Your toxin packets show on your HP bar. Read 'help spider2' for the full guide, and 'help skills <name>' for each skill. THIS IS A PLAYTEST. Numbers will change and bugs are expected. Please report anything broken with 'bug', and send balance or design feedback with 'idea' - especially: - whether wolf or orb feels stronger or weaker - skill costs, cooldowns and the levels skills unlock at - toxins: too strong, too weak, or confusing? - anything that blocks you or behaves oddly during or after hatching Once it has had a round of feedback, Spider2 will replace the original Spider. Existing Spiders will then choose wolf or orb when they next log in, keeping their path's skills and getting a full exp refund for the rest. Have fun, and happy hunting.