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  • Changes Board

    Trapmaking
    Note 114 of 248 · by Sten · 23-Apr-2026 6:44am
    Did quite a lot of cleaning up "behind the scenes" for the traps. Pungi trap: Added the wrong kind of poison to its target which made it very underpowered, this was fixed so now it deals a nice chunk. Snare trap: Added some more types of damage that could "cut" the snare trap rope, fire and bit in addition to what you would think is reasonable as a rope cutting tool. Firepit trap: Cleaned up the skill and upped the damage. Before it would deal 1-2 damage each round at hero levels now its around 20-25damage. Traps in general: More forms are now immue to the traps, incorporeal, wraithform, tunneling worms. Worms will however still trigger any firetraps (you burrowed straight into the pit you silly). Hopefully nothing is very broken but if it is you can blame me and send me a tell. BR Sten