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  • Changes Board

    Re: Custom Changelings
    Note 109 of 248 · by Darkpoole · 18-Apr-2026 5:44pm
    On Sat Apr 18 02:13:32 2026, Darkpoole wrote: > Greetings, > > > > Custom changelings were forced into basically 1 viable build since most of > the other fey skills were hardcoded to work on their respective > subclasses. I've basically reopened custom to be an actual custom that can > select from the wider skill pool so I'll be interested to see what > combinations you guys come up with. Max skills are increased to 6 and > points required per dropped to 30 instead of 40, and total points a custom > can receive was increased by 25% - And before anyone asks _no_ - I didn't > do this for me, I was happy with my overly insane build > I didn't realise just _how_ painful this would be to manage, so I've reverted this change, but also Mania & Batter can only be used with their respective weaponry.