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  • ...avg armour class 95. You <br>will have a higher chance produce top quality armour <br>when you do the skill in wars or in the arena (but <br>there is still a
    775 bytes (141 words) - 03:43, 25 January 2020
  • ...g armour class 95. You <br>> will have a higher chance produce top quality armour <br>> when you do the skill in wars or in the arena (but <br>> there is sti
    984 bytes (175 words) - 03:43, 25 January 2020
  • ...time to improve the <br>armour beyond its original state. The repairing of armour may not be <br>permanent, especially if Kane ever finishes Blacksmith.<br><
    580 bytes (97 words) - 19:57, 25 January 2020
  • ...ists all armour in your inventory, as well as anything else that may have "armour" in it's short
    682 bytes (124 words) - 21:00, 9 February 2010
  • ...But me have heard that some nomad tribes are<br>skilled at fixing skinned armour.<br><br><br><br><br>[[Category:Changes_Board]]
    309 bytes (52 words) - 02:45, 25 January 2020
  • ...>Additionally, DKs can wear many types<br>of armour including armour-typed armour as long<br>as their incorp rating hasnt gone<br>to high, thus lowbie DK's w
    524 bytes (89 words) - 03:17, 25 January 2020
  • ...cheese<br><br>A native skinned armour cheese has been removed.<br>Damaged armour (from acid) was not keeping it's damaged state<br>when saved via equipment
    353 bytes (57 words) - 03:50, 25 January 2020
  • ...br><br>You can now use the syntax: 'pray holy armour all' to bless all the armour<br>you are currently wearing.<br><br><br><br><br>[[Category:Changes_Board]]
    248 bytes (43 words) - 18:19, 25 January 2020
  • ...ature of skinned armour, you can't get it<br>repaired at smiths who repair armour<br><br><br><br><br>[[Category:Changes_Board]]
    244 bytes (41 words) - 18:20, 25 January 2020
  • ...>I noticed some problems with Odin's Armour of the Gods. I believe the <br>armour didn't work as it was meant to work so I tried to fix it. The power <br>of
    401 bytes (74 words) - 19:02, 25 January 2020
  • ...ach piece is good, the<br>ability to 'form voltron' simply by unsafing the armour doesn't<br>reflect its utility. It's this, or take a very hard look at<br>
    429 bytes (74 words) - 19:30, 25 January 2020
  • ...tified an issue which had been causing the color settings for armour <br>('armour', 'worn'), weapons ('weapon', 'wielded', 'offhand') and most <br>heals, ('h
    592 bytes (94 words) - 19:52, 25 January 2020
  • metal body [[equipment|armour]]. Suits of centaur-shaped barding can be found or forged, *[[Armour]]
    2 KB (322 words) - 21:39, 8 April 2010
  • attacks. Also, flind are unable to wear [[Armour|helmets]] because of their snouts, and [[Armour|boots]] because of their paws.
    2 KB (240 words) - 07:37, 9 February 2010
  • [[Armour|armour]] to be too constricting.|
    3 KB (360 words) - 07:24, 9 February 2010
  • Because of their oddly-shaped bodies, ghants can't wear most normal armour types, including body armour, boots, gloves, helmets, or eyewear. However,
    2 KB (267 words) - 07:16, 9 February 2010
  • *[[Maul]] - Temporarily reduces and damages the target's armour. Requires Mauler 1 upgrade. '''Armor Plating''': Just what it says, defensive armour plating.
    11 KB (1,361 words) - 07:28, 10 April 2010
  • and armour after armour with a speed and efficiency I've never
    1 KB (193 words) - 15:26, 18 May 2010
  • ...Fri Jan 21 12:01:58 2005<br>Posted by : Sebastian<br>Title : Armour<br><br>Armour code has changed significantly under the hood. You will<br>probably come a
    395 bytes (69 words) - 22:15, 20 January 2020
  • ...> defense inscription. This change only affects NONenchanters. The <br>armour penalty<br> may be overcome by regular enchantments.<br><br> Ghouls<br>
    523 bytes (79 words) - 22:16, 20 January 2020

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