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help > newbie > terminology --+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ Common Tsunami terms --+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ newbie - you (or anyone new to the game) AC - armour class (the higher, the better) is how much physical protection you have. WC - weapon class. All weapons have a WC which dictates how much damage they do (the higher the better). There is a penalty, however, for wielding a weapon that is too powerful. If your weapon is a bit too nice for your level, you will be informed [see "help ego" and note that it applies to armour as well as weapons]. special - sometimes a weapon will have a special attack, which just means that on every hit that you do, there is a certain % chance that the weapon will perform some other function as well (usually this just amounts to extra damage for that attack, but other specials exist as well) sp - spell points (needed for spells/prayers/songs and some of the skills) hp - hit points (the amount of damage you can take before dying) wimpy - you can set your 'wimpy'. which simply means that if you're in a fight and your hps drop to the wimpy amount or lower, you will try to run away (known as wimpying) exp - experience (what you want. what you need. what you must get.) channel - a way of talking to many people. [see "help channel"] pk - player kill. This is a PK mud, though as a newbie, you have protection. COT - Center of Town (mainland Tsunami) |
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