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  • help > disciplines
    Celerity
    --------
    The ability to be faster than any mortal.  The first rank add a skill
    to deal damage to all creatures in a room and the next two ranks add
    the unique ability to execute several abilities per round!
    
    Under celerity, each additional action taken in a round will be somewhat 
    less effective than the previous action.
    
    Lack of Celerity means the vampire is still afflicted by Rigor Mortis
    and gain no auto attacks when in humanoid shape.  Vampires of lvl 1 to
    5 are not affected by this weakness.
    
    Fortitude
    ---------
    The ability to soak up and ignore any damage.  The first rank adds
    Toughness, which helps against any kind of damage.  The second rank adds
    Invulnerability which gives the vampire a chance to ignore wounds that
    would otherwise be lethal, and the third rank adds a skill called Armour,
    which greatly improve Armor Class.
    
    Lack of Fortitude means the vampire will burn in sunlight.
    
    Obfuscate
    ---------
    The ability to be seen as something else or not at all.  The first rank
    adds the skill Disguise which allows the vampire to be seen as somebody
    else, they also gain Vanish which instantly removes most negative
    effects and causes the vampire to go into hiding.  The second rank adds
    Stealth which allows them to move around and even bleed(!) unseen.  At
     the third rank the Vampire receives the ability, Shadow Strike which makes
    it strike back if hit (limited to once per round).  Obfuscate also grants
    a bonus to armor class called Cloak of Shadows.  Each step of Obfuscate
    improve the effectiveness of this Cloak.
    
    Lack of Obfuscate means the vampire are afraid of light and holy damage.
    
    Potence
    -------
    Potence does not make the vampire stronger but it gives them the natural
    ability to use their already great strength to a maximum.  They
    instinctively know how to position themselves, how to lift correctly, how
    to throw a punch and where to aim to achieve the desired effect.  The first
    rank adds a skill called Grapple, which allows them to grab ahold of their
    target so he or she does not move around.  They also gain the weapon
    skills Axe, Flail, Mace and Staff.  The second rank gives the vampire the
    ability to Decapitate their target.  The second rank also grant the use
    of two-handed weapons, and the third rank allows the vampire to hit very
    hard with a Mighty Blow.  Each rank of potence also increases their
    carrying ability.
    
    Lack of Potence means the vampire is exceptionally vulnerable to
    physical damage, especially from Blunt weapons!
    
    Presence
    --------
    As a vampire grows older so does his confidence and ability to dominate
    mortal beings.  The first rank allows the vampire to mesmerize and force
    the target to do their bidding.  The second rank adds Intimidate, which
    makes it hard for opponents to even attack them, and the third rank
    allows the vampire to project their true greatness through the skill
    Majesty to nearby creatures.  At rank 1 the vampire receives a powerful
    and Majestic Aura which increases effectiveness of all non-passive vampire
    skills by 5% per rank of Presence.
    
    Lack of Presence means they have an unnatural aura which animals easily
    detect.
    
    Protean
    -------
    Vampires hold a certain connection to feral creatures.  Protean allows them
    to make that bond stronger.  The first rank allows the vampire to meld
    with the land and heal their wounds.  You also gain the ability to
    shapeshift into a bat.  The second rank adds the ability to shapeshift
    into the regenerative mist form and the third, and last, rank allows them
    to change into a great beast!  Beast form greatly improve attacking,
    combat, weaponry and even some AC.  However the AC bonus from equipment
    is lost while in Beast form as the armor melds into the body.
    
    Vampire lore always speaks of vulnerability to water.  This is true for
    vampires without Protean.
    
     -------------------------------------------------------
    | Cost              | first rank second rank third rank |
     -------------------------------------------------------
    | Clan discipline   |     1           2          3      |
    | Normal discipline |     2           3          4      |
    | Weak discipline   |     3           4          5      |
     -------------------------------------------------------
    
     ---------------------------------------------------------------------------
    | # |  Celerity          |  Fortitude          |  Obfuscate                 |
     ---------------------------------------------------------------------------
    | 1 |  * Swipe           |  * Toughness        |  * Disguise                |
    |   |  * -Rigor Mortis   |  * -Sunburned       |  * Cloak of Shadows        |
    |   |                    |                     |  * Vanish                  |
    |   |                    |                     |  * -Afraid                 |
     ---------------------------------------------------------------------------
    | 2 |  * 1 Additional    |  * Invulnerability  |  * Stealth                 |
    |   |    Action          |                     |                            |
     ---------------------------------------------------------------------------
    | 3 |  * 2 Additional    |  * Armour           |  * Strength: Shadow Strike |
    |   |    Actions         |                     |                            |
     ---------------------------------------------------------------------------
    
     ---------------------------------------------------------------------------
    | # |  Potence           |  Presence           |  Protean                   |
     ---------------------------------------------------------------------------
    | 1 |  * Grapple         |  * Mesmerize        |  * Gravemeld               |
    |   |  * Axe             |  * Majestic Aura    |  * Shapeshift              |
    |   |  * Flail           |  -Unnatural Aura    |  * Bat Form                |
    |   |  * Mace            |                     |  * -Aquaphobia             |
    |   |  * Staff           |                     |                            |
    |   |  * +30 Carry       |                     |                            |
    |   |  * -Brittle Bones  |                     |                            |
     ---------------------------------------------------------------------------
    | 2 |  * Decapitate      |  * Intimidate       |  * Mist Form               |
    |   |  * 2-hsword        |                     |                            |
    |   |  * +30 Carry       |                     |                            |
     ---------------------------------------------------------------------------
    | 3 |  * Mighty Blow     |  * Majesty          |  * Beast Form              |
    |   |  * Spear           |                     |                            |
    |   |  * +30 Carry       |                     |                            |
     ---------------------------------------------------------------------------