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  • [[awareness]] [[process]]* *[[Process]] - Allows the Juggernaught to consume items to regenerate [[HP]] and [[SP]
    11 KB (1,361 words) - 07:28, 10 April 2010
  • ...of how many objects you can hold in the <br>air.<br><br>As a bonus, in the process of testing this I noticed how incredibly <br>cumbersome--and expensive--tel
    776 bytes (135 words) - 19:36, 25 January 2020
  • ...to start the process of <br>linking your tsunami account to discord. This process is already in the <br>website account section and some have already done it
    522 bytes (84 words) - 05:44, 4 March 2023
  • ...ged. Quitting in jail will still set<br>you free, but you will die in the process.<br><br>- Marisil<br><br><br><br>[[Category:Changes_Board]]
    341 bytes (62 words) - 02:48, 25 January 2020
  • ...4:20:23 2001<br>Posted by : Rozhkov<br>Title : shop-fix<br><br>I am in the process of fixing some of the possess/shop releated bugs<br>now possessing demons s
    375 bytes (65 words) - 03:19, 25 January 2020
  • ...busable that is. :)<br><br>-------------<br>why ghants? here's the thought process.<br><br>Thriks are based on a bug-man race from the Dark Sun D&D setting (w
    3 KB (459 words) - 03:55, 25 January 2020
  • ...or "buy net" <br>do work...<br><br>let me know if i broke anything in the process<br><br><br><br>[[Category:Changes_Board]]
    579 bytes (105 words) - 03:56, 25 January 2020
  • ...2002<br>Posted by : Kane<br>Title : Help Docs<br><br>I am currently in the process of updating a number of help<br>docs, moving them if you will... anyone hav
    287 bytes (51 words) - 03:58, 25 January 2020
  • ...with armour.<br>Also, with high enough level in 'Cargo Loaders', when you process<br>items you get some cash back for em!<br><br><br><br>[[Category:Changes_B
    301 bytes (51 words) - 18:18, 25 January 2020
  • ...ame that were previously<br>"safeable" are no longer. As time goes on this process will<br>probably continue for SOME items.<br><br>The reason? There are cert
    814 bytes (142 words) - 18:40, 25 January 2020
  • ...ms now possess the same skills as their player brothers do. During <br>the process, they also learnt how to use their old skills more <br>efficiently.<br><br>
    294 bytes (49 words) - 18:51, 25 January 2020
  • ...at messages mostly <br>because of adding some new and cool ones.<br>In the process, some minor formatting errors occured, but I tried to fix <br>all reported.
    414 bytes (69 words) - 18:53, 25 January 2020
  • ...from CoT, so <br>if you notice anything wrong, let me know.<br>During the process, I added a Newbie portal that allows faster travelling <br>to selected newb
    586 bytes (106 words) - 18:53, 25 January 2020
  • ...was fixed and you lose your ring if you die wearing it.<br><br>During the process, I have increased HP percent bonus back to 10.<br><br>Enjoy.<br><br><br><br
    427 bytes (76 words) - 18:56, 25 January 2020
  • ...<br>Posted by : Charon<br>Title : Lich<br><br>Both the lich ritual and the process of adding souls to the phylactery are <br>now based upon the pkrank of the
    291 bytes (51 words) - 19:06, 25 January 2020
  • ...will not be making anyone with<br>a current changeling go through the same process. I consider<br>the immense periods during which changeling has been out of
    830 bytes (144 words) - 19:18, 25 January 2020
  • ...2 2010<br>Posted by : Misery<br>Title : destruct<br><br>All,<br><br>In the process of updating destruct to enable proper cost scaling for <br>newbies, I've al
    603 bytes (107 words) - 19:27, 25 January 2020
  • ...I've fixed up surveys so you can only vote once per account now.<br>In the process, I had to close down all old surveys which at<br>the same time loses the in
    605 bytes (115 words) - 19:29, 25 January 2020
  • ...if it continues to split cash in less-than useful <br>ways. <br><br>In the process, I also put in notifications to other party members about <br>your autospli
    770 bytes (135 words) - 19:32, 25 January 2020
  • ...ote for <br>now that they appear to be strong but killable. <br><br>In the process I made a few tweeks to the enlist shadow, so let me know <br>(warlords) if
    554 bytes (96 words) - 19:37, 25 January 2020
  • ...12:52:56 2011<br>Posted by : Misery<br>Title : floating disc<br><br>In the process of conversions/tweaks I went ahead and added carry/capacity <br>to the shor
    333 bytes (55 words) - 19:38, 25 January 2020
  • ...hing <br>for all of them yet--this was just a quick round of tweaks in the process <br>of making sure your weaponry played nice with the other changes I made.
    811 bytes (150 words) - 19:38, 25 January 2020
  • ...e with enchanter spell components; I believe it's <br>resolved, but in the process I also spiffed up the component descriptions <br>a bit. Don't be shocked wh
    473 bytes (82 words) - 19:38, 25 January 2020
  • ...<br> - Incredible new interface!<br> - Easier and more enjoyable selection process!<br> - Help files galore!<br> - and much much more!<br><br>Every player wil
    627 bytes (115 words) - 19:39, 25 January 2020
  • ...cury<br>Title : submerge<br><br>I was fixing a bug with merfolk and in the process I updated the <br>submerge skill, if you notice anything wonky let me know.
    337 bytes (61 words) - 19:40, 25 January 2020
  • ...ested npcs,) and suggest a new job for you. <br>This should streamline the process a bit, and make it less confusing. <br><br>I've also tweaked him slightly t
    518 bytes (96 words) - 19:40, 25 January 2020
  • ...en working on fixing some color issues with the who command and in <br>the process I went ahead and made it respect your column settings as well. <br>Let me k
    457 bytes (78 words) - 19:41, 25 January 2020
  • ...l 22 00:38:35 2012<br>Posted by : Misery<br>Title : movement<br><br>In the process of resolving a bug I introduced last fall I've had to make a <br>small chan
    481 bytes (82 words) - 19:45, 25 January 2020
  • ...be able to wear due to some <br>blind spots in the code. I have begun the process of closing this loophole <br>and I realize some of you are no-doubt aware o
    825 bytes (142 words) - 19:45, 25 January 2020
  • ...vasion startup, so I've made some <br>changes which (should) result in the process taking a little longer, but <br>putting a little less strain on uptime. Let
    372 bytes (62 words) - 19:45, 25 January 2020
  • ...side is that I accidentally reset the explored data <br>for Ariston in the process, so you will have to re-explore it to gain <br>credit :(<br><br><br><br>[[C
    632 bytes (114 words) - 19:45, 25 January 2020
  • ...>be a bit more flexible. Unfortunately there are so many parts to this <br>process that the transition can't really be seamless, and you're likely to <br>see
    546 bytes (99 words) - 19:45, 25 January 2020
  • ...but I also want to be clear that <br>this is already a very time-intensive process and I won't be particularly <br>pleased with anyone trying to get me to was
    2 KB (325 words) - 19:47, 25 January 2020
  • ...e as specified in the <br>help files, also tidied up the code a bit in the process.<br><br><br><br>[[Category:Changes_Board]]
    385 bytes (69 words) - 19:47, 25 January 2020
  • ...and the code<br>handling steal actions was cleaned up / changed in<br>the process.<br><br><br><br>[[Category:Changes_Board]]
    377 bytes (62 words) - 19:48, 25 January 2020
  • ...gated for most <br>of the actions your characters perform. Up to now, this process was <br>handled in a rather unsophisticated manner which has limited to som
    805 bytes (137 words) - 19:48, 25 January 2020
  • ...im warmup<br><br>Bob-Jim should no longer require a visible warmup time to process the NPCs <br>he deals with. There is a chance this will result in occasiona
    427 bytes (74 words) - 19:49, 25 January 2020
  • ...empted mousetrap in the past few months. I've <br>caught an issue with the process after a player reported it to me and <br>found one step wasn't registering
    429 bytes (71 words) - 19:49, 25 January 2020
  • ...r>portal stones absorbed these stray energies, sparking to life in the <br>process. Adventurers visiting the town say the portal leads to an endless <br>serie
    2 KB (366 words) - 20:00, 25 January 2020
  • ...r>Posted by : Trix<br>Title : Berserker - Cyclone<br><br>Cyclone is in the process of being tweaked. Currently the raw output should <br>be lower than it was
    354 bytes (62 words) - 20:00, 25 January 2020
  • ...ide slightly higher benefits to those who <br>wield them<br><br>During the process I touched quite a lot of code in Edo so if you find <br>anything broken the
    423 bytes (75 words) - 20:23, 3 February 2020
  • ...cially the drow guards are now significantly more dangerous.<br><br>In the process I have cleaned the code and fixed some bugs and typos. If <br>you see anyth
    510 bytes (85 words) - 20:23, 3 February 2020
  • ...ion<br><br>You can now verify your email. Type 'verify email' to start the process. <br>Alternatively se 'help verify' for slightly more info. You might be <b
    474 bytes (80 words) - 19:14, 3 February 2020
  • ...was redesigning changeling, I was testing an idea with Phoenix and in the process, accidentally misplaced a damage calculation inside a different function th
    617 bytes (110 words) - 14:51, 4 March 2020
  • ...amond land code (NPCs, rooms, items, ...) and tried to clean it up. In the process I fixed various bugs and reinstated some original features which were no wo
    410 bytes (68 words) - 22:17, 1 April 2020
  • ...players can now 'procreate' in game, and a new player now goes through the process of being born and aging in real time.<br><br>* The Humane Society has gener
    2 KB (434 words) - 15:39, 1 April 2021
  • ...ere you can "select <your class name>" and get any updated skills. The <br>process to make characters manually gain them on login is not the <br>preference an
    2 KB (289 words) - 23:01, 22 November 2021
  • ...---------------<br>I've been making small tweaks to the character creation process. I'm only <br>posting this because if you experience an issue you should me
    458 bytes (68 words) - 22:33, 5 February 2022
  • ...pdated a while back to use our standard<br>skill templating logic. In the process, unfortunately, the<br>skill code lost certain bonus calculation logic from
    638 bytes (97 words) - 13:59, 2 April 2022
  • ...l automagically <br>spend exp gained on useful skills / stats. I'm in the process of <br>compiling what i consider to be 'useful skills' for each subclass -
    464 bytes (68 words) - 17:07, 14 May 2022

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