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- ...effect is what classes qualifies for corpse heals / consume. No actual <br>classes SHOULD have changed. If suddenly you get messages about corpses <br>being y475 bytes (70 words) - 22:13, 1 July 2022
- skills than other classes.2 KB (252 words) - 05:54, 5 February 2010
- fighting type classes, e.g. fighters.671 bytes (105 words) - 05:57, 5 February 2010
- [[Category:Classes]]11 KB (1,361 words) - 07:28, 10 April 2010
- ...h a loved<br>class they need to remain one of the most mediocre at best<br>classes. Yes - I realize a good thief is incredible, but a good<br>anything is inc1 KB (227 words) - 22:15, 20 January 2020
- ...nd 'snows' in every room they<br>enter. Previously this was causing these classes to blow<br>all their mana as the owner walked around between rooms - not<br684 bytes (123 words) - 22:18, 20 January 2020
- ...'snows' in every room they<br>> enter. Previously this was causing these classes to blow<br>> all their mana as the owner walked around between rooms - not<896 bytes (158 words) - 22:18, 20 January 2020
- ...asters,<br><br> Do implore hold has been changed to be more fair to<br>classes that rely on hit and run tactics. It no longer holds<br>the target without440 bytes (80 words) - 02:44, 25 January 2020
- ...imit is now 15, tied to one account.<br><br>I'd prefer people to play more classes than to not play because<br>they didn't want to delete certain characters.<332 bytes (55 words) - 02:44, 25 January 2020
- ...name, polymorphed name, etc if that's appropriate.<br>It should help those classes some with hiding themselves so as<br>you attack people now they might not k616 bytes (106 words) - 02:45, 25 January 2020
- ...C were<br>applied. With it before the ac/resistance it was imbalancing<br>classes - well, rather, was imbalancing how they were before the<br>change. Now it432 bytes (76 words) - 02:46, 25 January 2020
- ...br>Title : chaos<br><br>Some of the npcs in the chaos area have been given classes <br>appropriate to their role in the area. You have been<br>warned ;)<br><264 bytes (45 words) - 03:18, 25 January 2020
- ...while<br>it may take getting used to, this is a UNVIVERSAL change,<br>some classes undoubtably benefitted more in<br>relationshiop to others, and this will be918 bytes (161 words) - 03:22, 25 January 2020
- ...the<br>skill and combat system had gotten somewhat<br>overinflated by new classes/skills and<br>attempts to rebalance the system, this<br>"reset" in effect t1 KB (202 words) - 03:22, 25 January 2020
- ...: Sauron<br>Title : equipment<br><br>equipment skill added to all humanoid classes. Help skill equipment for<br>details.<br><br><br><br>[[Category:Changes_Bo221 bytes (33 words) - 03:32, 25 January 2020
- ...being grabbed. Thou gate, recall or escape works<br>fine. Also those darn classes with partial caltrop imunities<br>may be hard to hold on to.<br><br>/Roz, W385 bytes (69 words) - 03:38, 25 January 2020
- ...used to produce a 3-4wc lower quality. This <br>reduction was removed for classes that normaly are <br>much more deadly with light weapons than they are <br>775 bytes (141 words) - 03:43, 25 January 2020
- ...sed to produce a 3-4wc lower quality. This <br>> reduction was removed for classes that normaly are <br>> much more deadly with light weaons than they are <br984 bytes (175 words) - 03:43, 25 January 2020
- ...sted by : Sauron<br>Title : mindrip<br><br>is now equally effective on all classes. No particular reason feys should<br>be specially resistant.<br><br><br><b236 bytes (36 words) - 03:43, 25 January 2020
- ...r all subclasses and color the showable people of that <br>subclass<br>for classes with 2 part names, like Green Dragon, <br>it will be color green_dragon RED550 bytes (96 words) - 03:53, 25 January 2020