Change 6153

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```Originally Posted : Fri Dec 24 15:12:00 2021
Posted by : Raine
Title : Intermediate pricing changes
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Since I haven't had as much time as I would've liked to complete the series
of changes due to real life emergency issues I'm going to make this small
post with a foll write-up later.

Shop heals, pub heals, and orbs have been rescaled in price upward to
account for everyone having rest. Rest is currently scaled to heal about
1,100 HP/SP (infinitely ramping) in ~30 rounds which is approximately a
minute. This healing is absolutely free aside from the time.

Given the increase in cost of heals, and the fact that it's timed thus
making QHing only partially viable the cost of the gauntlet has been
reduced significantly.
```