Search results

From Tsunami Wiki
Jump to: navigation, search
  • ...502/530 SP: 530/530 EXP: 556,602 DAM: 0 (gravemelding) (stealth)<br>HP: 530/530 SP: 530/530 EXP: 556,602 DAM: 0 (gravemelding) (stealth)<br>
    2 KB (197 words) - 20:24, 3 February 2020
  • ...P: 280/280 SP: 323/360 EXP: 478,810 DAM: 0 (grazing) (enraptured)<br>HP: 280/280 SP: 336/360 EXP: 478,810 DAM: 0 (grazing) (enraptured)<br><br
    2 KB (268 words) - 14:58, 4 February 2020
  • ...r>hp line will be GREEN. When you have 100 or less hp the color of<br>your hp line will be BOLD+RED<br><br>--<br>Nero<br><br><br><br>[[Category:Changes_B
    538 bytes (110 words) - 18:11, 25 January 2020
  • ...is<br>is likely to be spammy; it's mostly for clients that can recognize a hp <br>line and do something with it.<br><br><br><br>[[Category:Changes_Board]
    405 bytes (73 words) - 19:19, 25 January 2020
  • *[[Process]] - Allows the Juggernaught to consume items to regenerate [[HP]] and [[SP]]. Requires Resource Processing upgrade. ...information on a target's condition, including their current and maximum [[HP]] and [[SP]]. Requires Visualization System 2 upgrade.
    11 KB (1,361 words) - 07:28, 10 April 2010
  • ...in odd w/ 'hp'. Like maybe it's<br>not reapeating every heartbeat if you 'hp every' or something...<br>Just odd. :)<br><br> - Razan.<br><br><br><br>[[Ca
    435 bytes (81 words) - 02:45, 25 January 2020
  • ...r>Title : hp change<br><br>Added a 'DAM' row to hp.<br><br>In hp report or hp, shows total damage since logon. In your every round<br>report, shows dama
    381 bytes (71 words) - 03:43, 25 January 2020
  • ...in stomach hp. Which (for clarity) was often times <br>more than 60% bonus hp and would only take about 40% of the worms damage.<br> <br>Looking for hone
    1 KB (254 words) - 14:52, 28 July 2022
  • ...br> when out of kushimitama (correctly)<br> *P.S* still working on the hp/kushimitama part so dont bug it<br><br>Oh yea if somethings bugs or any sug
    981 bytes (184 words) - 22:15, 20 January 2020
  • ...simultaneously. The lower the enemy's sp get, the higher the ratio <br>of hp to sp damage done. Also total damage output was reduced. Enjoy.<br><br><b
    441 bytes (76 words) - 02:44, 25 January 2020
  • ...when you eat a badberry that would otherwise<br>kill you, it sets you at 0 hp.<br><br>'emnoch<br><br><br><br>[[Category:Changes_Board]]
    315 bytes (53 words) - 03:33, 25 January 2020
  • ...ir hp bar.<br><br>Victims of weakness will now show "weakened" in their<br>hp bar.<br><br>Let me know if anything out of the ordinary happens.<br><br>Enj
    1 KB (198 words) - 03:47, 25 January 2020
  • ...undeads more than it does the living. Also there is a <br>cap on the % of hp the target has to have in order to finish<br>them off. However, this cap do
    600 bytes (113 words) - 18:18, 25 January 2020
  • ...ling it will decrease by 1. Also <br>if you only need one kind of healing, hp or sp, you may get as much as <br>twice the announced heal-value in total.<
    1 KB (254 words) - 18:18, 25 January 2020
  • ...>drop when you get hurt, and you will be able to heal back up the<br>extra hp's<br><br>In return there is a limited duration on Aid.<br><br>Enjoy!<br><br
    421 bytes (80 words) - 18:47, 25 January 2020
  • ...can store up to 10000 HP and drinking from a keg will only use up <br>the HP restored (maximum of 10 * your level per drink). There is a <br>diminishin
    1 KB (199 words) - 08:45, 29 June 2022
  • ...to the damage <br>dealer. <br><br>Psychic damage will now deal 10% of the HP damage done to SP. This will <br>_not_ be granted back to the damage dealer
    495 bytes (82 words) - 15:05, 5 July 2022
  • ...hp command to show hp and sp as percentage instead.<br>like this:<br><br>> HP: 13% SP: 15% EXP: 10,681,208 DAM: 0<br> ```<br><br>[[Category:Changes
    390 bytes (60 words) - 09:40, 16 July 2022
  • ...increased hit points;<br>a creature with 10,000 hp will no longer heal 50 hp per round outside of<br>combat.<br><br><br><br>[[Category:Changes_Board]]
    391 bytes (64 words) - 03:14, 25 January 2020
  • ...r>Title : Demons<br><br>Should now be able to see the hp of a monster via 'hp on'<br><br><br><br>[[Category:Changes_Board]]
    190 bytes (34 words) - 03:16, 25 January 2020
  • ...ve decided to randomly increase money on some npcs and randomly reduce <br>hp's on others. All in all, I'm making some random changes to some less <br>t
    445 bytes (78 words) - 03:25, 25 January 2020
  • ...stat; nothing else will work. And now<br>for hp/sp, you must use exactly 'hp' and 'sp'. Anything<br>starting with 'hit' or 'spe' will no longer work.<br
    615 bytes (110 words) - 03:40, 25 January 2020
  • ...t should be used as a last ditch effort when <br>they're at less than half hp.<br><br><br><br>[[Category:Changes_Board]]
    316 bytes (53 words) - 03:46, 25 January 2020
  • ...how ghosts.<br><br>Mindfog now has an hp trailer<br><br>Mislead now has an hp trailer<br><br>The wieke soldiers in gladstadt will no longer spam you with
    1 KB (254 words) - 03:53, 25 January 2020
  • ...ould now be confused simular to the hp line.<br>score also showed the real hp as well as "check" when used<br>on yourself. let me know if there still exi
    415 bytes (74 words) - 18:44, 25 January 2020
  • ...So<br>instead of 60 rounds of 1 hp hits, you might have 10 rounds<br>of 6 hp hits. In addition, the overall damage it does has<br>been increased a littl
    413 bytes (71 words) - 18:46, 25 January 2020
  • ...r>Aramitamas are now able to purchase extra hp at hero levels.<br>20 extra hp per hero level. Enjoy<br><br>Demonic<br><br><br><br>[[Category:Changes_Boa
    253 bytes (41 words) - 18:52, 25 January 2020
  • ...the different syntax, the prompt will always reflect<br>current hp/sp, not hp/sp as of your last heartbeat.<br><br><br><br>[[Category:Changes_Board]]
    339 bytes (56 words) - 19:08, 25 January 2020
  • ...r>an amount of hp that scales with the regeneration skill properly,<br>the hp:sp ratio is fixed so the difference is quicker regeneration<br>at higher le
    379 bytes (61 words) - 19:15, 25 January 2020
  • ...itle : Wisp HP/Taken filter<br><br><br>I'm backing out the changes to Wisp HP and <br>damage taken filter. There are some playability <br>issues which w
    353 bytes (63 words) - 19:28, 25 January 2020
  • ...Also it is displayed in score.<br><br>If you don't wish to see it on your hp line you can use <br>'set no_offer_info 1' and it not be displayed.<br><br>
    407 bytes (76 words) - 19:37, 25 January 2020
  • ...has been cut, the mud cant be balanced around people<br>having +30% extra hp nor can pk<br><br><br><br>[[Category:Changes_Board]]
    237 bytes (39 words) - 19:50, 25 January 2020
  • ...r and the player has a hp on<br>then the follower will now also report its hp bar at the start of<br>every round.<br><br><br><br>[[Category:Changes_Board
    294 bytes (53 words) - 19:11, 3 February 2020
  • ...and the player has a hp on<br>> then the follower will now also report its hp bar at the start of<br>> every round.<br>> <br>I got several reports how sp
    489 bytes (85 words) - 19:12, 3 February 2020
  • ...w active, 'setenv hide_projectile_count 1' to hide the count <br>from your hp line.<br><br><br><br>[[Category:Changes_Board]]
    459 bytes (78 words) - 19:13, 3 February 2020
  • ...bat_hp 1 and color combat_hp <COLOR STUFF> to adjust <br>the color of your HP bar while you are in combat. If you are using sp_low <br>and/or hp_low thos
    437 bytes (72 words) - 23:18, 23 March 2022
  • ...Ursa are below 40% HP they will get a bonus to combat. The lower <br>their HP, the higher the bonus. This will give those daring enough to <br>manage the
    1 KB (211 words) - 20:24, 10 June 2022
  • ...he first <br>pouch. Also the double (stealth) and the hard return on each HP line has <br>been removed.<br>* Throwing gas bomb multiple times in same ro
    950 bytes (167 words) - 04:03, 23 June 2022
  • ...from dark strike.<br>* Moderately decreased the amount of passive per-tick hp-sp regen from <br>divinity aura.<br>* Eliminated holy power gains from weap
    809 bytes (121 words) - 02:07, 11 January 2023
  • ...apped at 100, haze has been increased to old bsness<br>-Mindrip now does 0 hp damage until target has 0 sp. Damaged increased <br>to 1.5 to compensate.
    1 KB (242 words) - 00:49, 2 April 2023
  • ...apped at 100, haze has been increased to old bsness<br>-Mindrip now does 0 hp damage until target has 0 sp. Damaged increased <br>to 1.5 to compensate.
    1 KB (242 words) - 00:51, 2 April 2023
  • ...obs.<br> <br>Remember the pattern is: swallow -> ile -> wait until stomach hp hits 0 <br>and you spit-up -> tenderize -> goto step 1<br> <br>I may contin
    986 bytes (167 words) - 23:41, 12 April 2024
  • healing of HP and SP while metabolizing corpses, and there is a small
    2 KB (284 words) - 07:11, 9 February 2010
  • ...ar and warhp<br><br>YOu can now use the setenv 'warhp' to set your default HP level<br>for twars. Be warned this acts a TINY bit differently from<br>war
    707 bytes (133 words) - 22:14, 20 January 2020
  • ...on hitpoint damage, an increase on the artificial<br>limit mindrip does on hp has accordingly been scaled also :)<br><br>Good Fight... Good Night!<br><br
    294 bytes (48 words) - 22:17, 20 January 2020
  • ...by : Dmx<br>Title : beholders<br><br>Should get 2x sp from consume and 1/2 hp from it :)<br><br>Enjoyyyyyyy boyyyyeeeeeeee<br><br><br><br>[[Category:Chan
    219 bytes (34 words) - 22:18, 20 January 2020
  • ...2 07:03:05 2005<br>Posted by : Demonic<br>Title : Wisps<br><br>Reduced the hp damage done by mindrip on npcs.<br><br>-Demonic<br><br><br><br>[[Category:C
    196 bytes (32 words) - 22:19, 20 January 2020
  • ...r>I also added some asthetic changes here and there like updates on<br>the HP bar for lick wounds and the like.<br><br>FYI, I'll be renaming werewolves i
    784 bytes (142 words) - 22:24, 20 January 2020
  • ...oid (vampire) form.<br><br>I've also added a nice "(dread)" message to the HP line of<br>people that are dreaded, just to let them know what they're<br>u
    851 bytes (152 words) - 22:24, 20 January 2020
  • ...new setenv setting: no_dam<br>set it to turn of the DAM at the end of the hp bar, if you are so inclined<br><br><br><br>[[Category:Changes_Board]]
    251 bytes (49 words) - 03:16, 25 January 2020

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)