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  • ...g<br>from it. A mage will probably smoke you with the -resistance<br>and -armour, probably the same for getting ganged, you'll drop<br>like a cheap hooker.
    4 KB (751 words) - 22:24, 20 January 2020
  • ...Posted by : Gotenks<br>Title : skinned armour<br><br>the weight of skinned armour has been dropped some.<br><br>gotenks<br><br><br><br>[[Category:Changes_Boa
    209 bytes (33 words) - 03:15, 25 January 2020
  • ...13 1999<br>Posted by : Alexi<br>Title : acid-damaged armour<br><br>damaged armour now weighs less - depending on how damaged it is.<br>'lexi<br><br><br><br>[
    219 bytes (35 words) - 03:29, 25 January 2020
  • ...lly reduced damage more than armour would<br>have for hydromancers. since armour was increased and<br>transform was not, it was left largely useless.<br>tra
    359 bytes (56 words) - 03:46, 25 January 2020
  • ...2002<br>Posted by : Kane<br>Title : Skinned Armour/Weapons<br><br>Skinned armour and weapons should no longer<br>destruct when a non-creator<br>tries to wie
    447 bytes (81 words) - 18:10, 25 January 2020
  • ...taur, you'll get centaur-barding, which has <br>the same AC as normal body armour.<br>- if you forge boots for a centaur (or minotaur), you'll get horseshoes
    611 bytes (107 words) - 18:21, 25 January 2020
  • ...r>Title : the shop<br><br>will now list items for the armour slot as 'body armour'. No mechanical<br>change, just a change in appearance.<br><br><br><br>[[Ca
    247 bytes (41 words) - 19:27, 25 January 2020
  • ...ged somewhat:<br><br>* higher level on the shield<br>* much less ac on the armour itself<br>* the shield now costs sp<br><br><br><br>[[Category:Changes_Board
    268 bytes (46 words) - 19:43, 25 January 2020
  • ...n through some bug reports that certain classes <br>have been able to wear armour they shouldn't be able to wear due to some <br>blind spots in the code. I h
    825 bytes (142 words) - 19:45, 25 January 2020
  • wearing [[Armour|boots]] of any kind.
    2 KB (268 words) - 07:53, 9 February 2010
  • [[Armour|boots]].
    2 KB (265 words) - 07:45, 9 February 2010
  • awesome weapons and magnificent armour. It is also thought that the
    2 KB (213 words) - 07:10, 9 February 2010
  • these wings precludes the use of normal body armour.
    1 KB (231 words) - 07:10, 9 February 2010
  • [[Armour|helmets]]. They are also slightly stronger, but have a slightly
    2 KB (284 words) - 07:11, 9 February 2010
  • are also intensely unwilling to place constricting [[Armour|headgear]] over their
    2 KB (222 words) - 07:11, 9 February 2010
  • as a piece of armour or similar items.}}
    178 bytes (30 words) - 21:31, 9 February 2010
  • ...n<br>Title : Dracula changes<br><br>Drac vampires now can wear ANY type of armour except eyewear.<br>All vampires can no longer wear eyewear. Hard to mezmer
    717 bytes (134 words) - 22:24, 20 January 2020
  • ...mum weapon class. Also, <br>all skinned armours now have a higher maximum armour class. Enjoy.<br><br><br><br>[[Category:Changes_Board]]
    279 bytes (44 words) - 02:43, 25 January 2020
  • ...heir carry based on their current 'acid' level.<br><br>Engulf also damages armour more too :)<br><br><br><br><br>[[Category:Changes_Board]]
    309 bytes (52 words) - 02:46, 25 January 2020
  • ..., amulets, and cloaks). Other<br>armor, like shields, gloves, boots, body armour, etc, still reduce<br>your overall stealth.<br><br>- Marisil<br><br><br><br
    486 bytes (78 words) - 02:47, 25 January 2020

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