Change 6386

From Tsunami Wiki
Jump to: navigation, search

```Originally Posted : Wed Oct 26 16:26:54 2022
Posted by : Raine
Title : Gunslinger Balance Wave v5
----------------------------------------
Bulletsmith:
- Now provides bonus damage if you have cartridges remaining to all
skills.

Shelling:
- Energy cost increased from 20 to 25.
- Increased pistol(s) base power 80 from to 85.
- Increased shotgun base power from 50 to 60.
- Increased rifle base power from 120 to 125.

Quickdraw:
- Quickdraw cost increase from 10 to 15.
- Increased shotgun base power from 25 to 30.
- Increased rifle base power from 50 to 55.
- Now displays health check after skill use. (Quality of life change for
bouncing.)

Fan th Hammer:
- Energy cost per bullet reduced from 22 to 10.

Toughness:
- Moderate toughness boost to flatten damage spikes.

Talents:
- True Grit now also provides a toughness bonus per level
- Gun exp toggling is now a set.
-- This means if you have it set and you log out, it will be set when you
log back in.
-- Note: This means if you have it set before war, your war experience
will funnel into your gun.
- You should now receive a message when you have gained a new talent
point.
-- Exp ratio for gun experience is now:
--- 1-10 - 1:1 (100%)
--- 11-19 - 1:2 (50%)
--- 20+ - 1:3 (33%)

- Tier 1:
-- Basic Grip, Crude Sight, Furtive Tactics and Incendiary Research cost
reduced from 10 points to 5 points.
-- Caliber, and Energy Efficient cost reduced from 5 points to 2 points
per step.

- Tier 2:
-- Swagger cost reduced from 20 points to 10 points per step.
-- Cyro Research cost reduced from 40 points to 20points.
-- Molded Grip, Iron Sight, and Medium Ammo Pouch cost reduced from 30
points to 15 points.

- Tier 3:
-- True Grit and Enhanced Energy Reserves cost reduced from 100/50 points
to 25 points per step.
-- Advanced Grip, Enhanced Optics, and Large Ammo Pouch cost reduced from
50 points to 30 points.
-- Voltaic Research cost reduced from 75 points to 50 points.

- Tier 4:
-- Kill Shot cost reduced from 1000 points to 500 points.
-- Dual Elementalist cost reduced from 500 points to 200 points.
-- Toxicology Research cost reduced from 750 points to 500 points.
-- Hidden Power cost reduced from 500 points to 250 points per step.
```