Change 5726

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Originally Posted : Tue Oct 02 16:15:49 2018
Posted by : Trix
Title : Re: Death and Experience

On Sat Sep 15 17:59:43 2018, Trix wrote:
> Exp loss fromdeath has been changed in a few ways:
>
> Instead of starting to lose exp after level 6 it is now tied to your
> protection level. This makes it easier on newer players, and slightly
more
> taxing for older ones.
>
> Experience loss from death in the case of resurrections (not
> temple/praying) is no longer modified by your standing. At most you can
> retain 50% by getting a high level resurrection, meaning at high levels
> with the best res possible you will lose ~500k exp. This makes
> resurrections worthwhile, but also makes death slightly more impactful
> (exponentially so, due to the exp filter) for higher level heros.
>
Slight modification, resurrections can now recover 60% of the loss cap
(400k minimum loss.) If you do _not_ receive a res from a cleric and
choose instead to pray, you can be spared up to 50% based on YOUR
standing. These obviously do not stack, you get one or the other. This
makes praying less impactul if there's no clerics around and assuming
you've put in the work to grind standing. It also still gives incentive to
seek a res for less exp loss.