Difference between revisions of "Race"

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{{Race
+
#REDIRECT [[Races]]
|description =
 
Centaurs are a race of woodland beings which are part human and part horse.
 
They have the upper torso, arms, and head of a human, and the lower body of
 
a large, powerful horse.  Centaurs are considered primitive by many
 
'civilized' races, as their society is tribal and very animistic.  They
 
are, however, some of the most competent bowmen and hunters in the realm.
 
 
 
Their horse bodies are strong and healthy, though they can be awkward in
 
tight spaces.  Centaurs are at home in the open grasslands, hills, and
 
forests, and they fight well there; they get uncomfortable when they can't
 
see the sky.
 
 
 
Because of their body structure, centaurs cannot wear boots or most normal
 
metal body armour.  Suits of centaur-shaped barding can be found or forged,
 
however, as can horseshoes.
 
 
 
Their strong association with the natural world leaves centaurs with a set
 
of bones and hooves that weaken quickly after death.
 
 
 
As half-horse creatures, centaur have a number of advantages.  Their strong
 
backs are suitable for carrying extra gear, as well as riders - centaurs
 
can 'permit' almost anyone with the ride skill to mount up on their backs.
 
Their extra legs give them the leverage needed to wield large (two-handed)
 
weapons in one hand.  They sometimes use those same legs to attack, getting
 
extra hoof-strikes on their opponents.  Lastly, centaurs are natural
 
runners, and can often keep running even when wounded.
 
|stats =
 
Strength        +10
 
Dexterity        -5
 
Intelligence    -15
 
Constitution    +10
 
|skills =
 
ride            +5    bow            +10    stealth        -10
 
bowmaking      +10    dodge          -10    toughness        +5
 
charge          +10    ram              +5    armour          -10
 
fletch          +10    spear            +5    weaponry        -5
 
guts            +5    forage          +5    dagger          -5
 
run            +10   
 
|extra =
 
Centaurs start with second degree Air for the Wu-Jen mage subclass.
 
|sight =
 
Max Sight        9
 
Min Sight        1
 
|terrain =
 
plains          +10
 
road            +10
 
forest          +5
 
hills            +5
 
ship            -5
 
town            -5
 
mountains      -10
 
building        -10
 
underground    -10
 
}}
 

Latest revision as of 07:08, 9 February 2010

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