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	<id>https://thebigwave.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Change_6965</id>
	<title>Change 6965 - Revision history</title>
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	<updated>2026-11-12T12:12:37Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://thebigwave.net/wiki/index.php?title=Change_6965&amp;diff=15934&amp;oldid=prev</id>
		<title>Changes Board Bot: Changes board post from the MUD</title>
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		<updated>2026-11-05T05:05:14Z</updated>

		<summary type="html">&lt;p&gt;Changes board post from the MUD&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;```Originally Posted : Thu Nov 05 05:05:14 2026 &amp;lt;br&amp;gt;Posted by : Wildcat &amp;lt;br&amp;gt;Title : Nothing outside /players depends on /players &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Code outside /players no longer includes, inherits, clones, loads or calls &amp;lt;br&amp;gt;anything in a wizard&amp;#039;s /players directory.&amp;lt;br&amp;gt;Code that the rest of the game used was moved to /d/legacy/&amp;lt;wizard&amp;gt;/&amp;lt;same &amp;lt;br&amp;gt;path&amp;gt;. Shared pieces got permanent homes: /obj/debug/debug.c (debug() and &amp;lt;br&amp;gt;messaging_debug(), which replace the old bug_messenger and debug_inherit &amp;lt;br&amp;gt;copies; output goes to /obj/debug/debug_room), /obj/debug/war_monitor, &amp;lt;br&amp;gt;/bin/emotes/path.h, /obj/curses, /obj/holiday, /bin/spells/items/bloom.c. &amp;lt;br&amp;gt;Daemon save data moved to /data, and logs that were written into /players &amp;lt;br&amp;gt;now go to /log.&amp;lt;br&amp;gt;Exits into workrooms, /players entries in caller allowlists, tester-only &amp;lt;br&amp;gt;branches and clones of objects that no longer exist were removed.&amp;lt;br&amp;gt;Player saves and lockers were cleaned: 1,028 locker entries for items that &amp;lt;br&amp;gt;no longer exist were removed, and mortals lost auto_loads, equipment, gate &amp;lt;br&amp;gt;paths and return rooms that pointed into /players. Start rooms that &amp;lt;br&amp;gt;pointed into /players now point to /d/special/start. Items that still &amp;lt;br&amp;gt;exist kept their paths, updated to the new location.&amp;lt;br&amp;gt;New rule: player.c and the lockers will not save or restore an object from &amp;lt;br&amp;gt;/players unless the character is a wizard or a test character. Refused &amp;lt;br&amp;gt;items are logged to /log/PLAYERS_CODE.&amp;lt;br&amp;gt;About 3,340 archive, backup and unused copies outside /players and &amp;lt;br&amp;gt;/archive were deleted (bak/old/defunct/unused directories, .disabled &amp;lt;br&amp;gt;areas, dated .bak copies). The git history still has them.&amp;lt;br&amp;gt;Please don&amp;#039;t add new references to /players from lib code. Use &amp;lt;br&amp;gt;/obj/debug/debug.c for debug output.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Changes Board Bot</name></author>
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