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	<id>https://thebigwave.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Change_4958</id>
	<title>Change 4958 - Revision history</title>
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	<updated>2026-11-12T19:26:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://thebigwave.net/wiki/index.php?title=Change_4958&amp;diff=13939&amp;oldid=prev</id>
		<title>Krule: Created page with &quot;Originally Posted : Sun Dec 11 18:31:47 2011&lt;br&gt;Posted by : Misery&lt;br&gt;Title : PK&lt;br&gt;&lt;br&gt;Kidding! pk hasn&#039;t changed.&lt;br&gt;&lt;br&gt;But, I&#039;ve put a system in place which is collecting...&quot;</title>
		<link rel="alternate" type="text/html" href="https://thebigwave.net/wiki/index.php?title=Change_4958&amp;diff=13939&amp;oldid=prev"/>
		<updated>2020-01-25T19:41:04Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Originally Posted : Sun Dec 11 18:31:47 2011&amp;lt;br&amp;gt;Posted by : Misery&amp;lt;br&amp;gt;Title : PK&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Kidding! pk hasn&amp;#039;t changed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;But, I&amp;#039;ve put a system in place which is collecting...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Originally Posted : Sun Dec 11 18:31:47 2011&amp;lt;br&amp;gt;Posted by : Misery&amp;lt;br&amp;gt;Title : PK&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Kidding! pk hasn&amp;#039;t changed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;But, I&amp;#039;ve put a system in place which is collecting data from your PKs and &amp;lt;br&amp;gt;projecting/maintaining a new set of rankings based on some changes I would &amp;lt;br&amp;gt;like to make to the system. Over time, we should get a better idea of how &amp;lt;br&amp;gt;these changes would play out functionally (though obviously not how &amp;lt;br&amp;gt;they&amp;#039;ll affect your behavior as players).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There&amp;#039;s a new (temporary) command, &amp;quot;pksim&amp;quot; which will let you see the &amp;lt;br&amp;gt;simulated ranking list. &amp;quot;help pksim&amp;quot; will give you a *very* barebones &amp;lt;br&amp;gt;explanation of the changes. You may use &amp;quot;pksim enable&amp;quot; to toggle &amp;lt;br&amp;gt;notifications for the simuator. If you toggle notifications, you&amp;#039;ll be &amp;lt;br&amp;gt;told at the time of the kill what you would have gained/lost if the rules &amp;lt;br&amp;gt;had been active.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Should the rules work out well and come to fruition, I&amp;#039;ll import the &amp;lt;br&amp;gt;blood-point values from the simulation into the working version of these &amp;lt;br&amp;gt;changes--perhaps that&amp;#039;s some incentive to try and rank up.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>
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