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  • help > w > defines
    These are the globaly defined variables you should be using
    when inheriting /obj/ files.
    
    STD_ROOM for rooms
    STD_ARMOUR for armour
    STD_WEAPON for weapons
    STD_TREASURE for treasure
    STD_MONSTER for monsters
    
    All of these are defined in /sys/mudlib.h if you want
    to check and make sure the list is up to date.