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help > w > defines
These are the globaly defined variables you should be using
when inheriting /obj/ files.

STD_ROOM for rooms
STD_ARMOUR for armour
STD_WEAPON for weapons
STD_TREASURE for treasure
STD_MONSTER for monsters

All of these are defined in /sys/mudlib.h if you want
to check and make sure the list is up to date.