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  • help > skills > skewer
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    Skill       :   Skewer
    Class       :   Unicorn
    Cost        :   30
    Cast Time   :   1 Round
    Stats Base  :   Skewer Skill
    Cooldown    :   8 rounds, reset by 'lifebloom' spell.
    Syntax      :   do skewer <target>
    Example     :   do skewer lhothrag
                :   do skewer
    
    A unicorn can skewer its foes with its horn. The damage of this ability
    is two-fold. First with a physical hit when the unicorn plunges its horn
    into its foe. Second with a magical hit as it blasts its foes with the
    raw power of nature creating butterflies, sparkles, and PAIN.
    
    When the unicorn strikes a target it gains Additional lifebloom stacks 
    and injects its foes with natural energy which does damage based upon 
    the total number of lifebloom stacks available. This includes any stacks 
    gained from the skill-execution.
    
    The natural energy forces a foe to take damage every round for a short
    period of time.
    
    Lifebloom stacks gained: At least 1, increasing somewhat based on skill
    level.
    
    Reset: The cooldown is reset by casting the lifebloom spell.
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