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help > skills > apply
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Skill        :   Apply
Class        :   Herbalist       
Cost         :   20 / 10
Skill Type   :   Active / Automatic
Casting time :   2 rounds / Instant
Stats Base   :   Dexterity, Intelligence
Difficulty   :   Level 2 / Level 0
Syntax       :   do apply <herbal poison> on <weapon>
             :   do apply <herbal poison> on <target>'s <weapon>
Examples     :   do apply concish on sword
             :   do apply podomma on zartan's dagger

     By extracting oil from an herbal toxin, an Herbalist may
poison a weapon.  Only flesh-piercing weapons may be coated.  When
the weapon connects in combat or otherwise, the poisonous oil
extract will drip from the weapon into the victim's bloodstream.  If
the wielder of the weapon waits too long to attack a target, the oil
will dry up.  This function costs 20 spell points and takes 2 rounds
to complete.  An Herbalist may also poison any ally's flesh-piercing 
weaponry by using "do apply <poison> on <target>'s <weapon>".

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     Darts are automatically applied with poison via the 
     "shoot <poison type> at <target>" operation of the 
     Herbalist's blowgun and are thus not directly poisoned
     via the apply skill (the apply skill's total level is 
     still used to calculate the effectiveness, however).  
     This costs 10 spell points in  addition to the 5 
     required to fire the dart, totaling 15 spell points 
     to fire a poison dart.
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     Poisonous herbal oil extracts have the following effects upon
entering the bloodstream...

UTMAHI: Fast-acting organ damage over a short period of time.
        This poison is known to penetrate poison resistance.
CONCISH: Blindness.
BINBALOP: Slowed movement and attacking due to muscle stiffening.
PODOMMA: Confusion due to slowed neural processing, which beclouds
         the target's sense of direction.
FIKMIR: Skin irritation and involuntary muscle spasms due to
        forced neuron firing, which interrupt the target's use
        of skills when the spasms occur.

     Only two herbal toxins may be present in a given target's
system at any given time.  Only utmahi poison is able to stack
itself on a single target.  Stacking utmahi increases the damage 
it does per round but reduces its overall duration.
     
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     The maximum doses of utmahi per target is two plus one 
     per ten levels of the Herbalist:
     (2 + Herbalist_Total_Level / 10)
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See also: help skill collect, help skill craft