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help > skills > armour --------------------------------------------------------------------- Skill : Armour Class : Banshee, Dragons, Ent, Horrors, Monk, Monsters, Vampire, Zombie Cost : Passive Skill Type : Passive Casting Time : Passive Difficulty : Level 0 Stats Base : Mostly Constitution Syntax : Passive Examples : Passive The armour skill represents some form of natural armour. It functions identically to worn armor and usually gives +1 Armour Class (AC) per level of skill (some subclasses behave differently). AC is generally more effective than toughness, but does not protect against all attack types. The 'mods' command may be useful to understand the difference between these skills. --------------------------------------------------------------------- See also: help skill toughness |