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  • help > skills > armour
    
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    Skill        :   Armour
    Class        :   Banshee, Dragons, Ent, Horrors, Monk, Monsters,
                     Vampire, Zombie
    Cost         :   Passive
    Skill Type   :   Passive
    Casting Time :   Passive
    Difficulty   :   Level 0
    Stats Base   :   Mostly Constitution
    Syntax       :   Passive
    Examples     :   Passive
     
    The armour skill represents some form of natural armour. It functions 
    identically to worn armor and usually gives +1 Armour Class (AC) per
    level of skill (some subclasses behave differently). AC is generally
    more effective than toughness, but does not protect against all
    attack types.
    The 'mods' command may be useful to understand the difference between
    these skills.
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    See also: help skill toughness