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  • ...s a rather expensive piece of equipment to maintain. Additionally, severe damage can result in the destruction of pieces of the Juggernaught hardware that m *[[Devastate]] - Deals major damage to a single target. Requires Devastators 1 upgrade .
    11 KB (1,361 words) - 07:28, 10 April 2010
  • ...t damage beyond first target increased.<br><br>Wyvern:<br>Toxin deals more damage and lasts slightly longer.<br><br>I also fixed a bug with the Crest of Shot
    2 KB (289 words) - 19:05, 23 February 2023
  • ...though its hp damage... kinda :)<br> Also, it'll show you're taking "SP" damage<br> when out of kushimitama (correctly)<br> *P.S* still working on the
    981 bytes (184 words) - 22:15, 20 January 2020
  • ...nce in skill damage utput. On <br>the flip-side this might reduce warrior damage as well!<br><br>~Orion<br> ```<br><br>[[Category:Changes_Board]]
    2 KB (283 words) - 14:02, 15 August 2022
  • ...g.<br><br>Note this affect only armor class (or defense). Toughness and<br>damage resistance is unaffected.<br><br><br><br>[[Category:Changes_Board]]
    1 KB (217 words) - 19:11, 3 February 2020
  • ...ce: 400<br>Damage = 200 - (random 0 - 100) * (200 / (200 + Resistance))<br>Damage = 33 - 66 (not great - but at least its something)<br><br>Some skills are _
    1 KB (208 words) - 03:27, 13 May 2022
  • ...turn Rhyser into fast damage beasts<br>but ones that can't take very much damage. I'll post about<br>that once I code it up.<br><br> - Razan.<br><br><br><
    2 KB (410 words) - 22:24, 20 January 2020
  • ...toneskin got a lower amount of "counters" but each counter absorb more <br>damage.<br><br><br><br>[[Category:Changes_Board]]
    1 KB (223 words) - 02:43, 25 January 2020
  • ...Also note that this *DOES*<br>apply to wars (well, not the heals, bu the damage filter).<br><br>Hopefully wars will be a little more strategic with this as
    2 KB (385 words) - 02:46, 25 January 2020
  • ...e messages will be of<br>a lesser variety. Rest assured, however, that the damage<br>actually being done has NOT been changed.<br><br><br><br>[[Category:Chan
    910 bytes (160 words) - 18:38, 25 January 2020
  • ...more damage + bonus equal to sphere level * 3<br>petrify ~16% more damage + bonus equal to sphere level * 3<br><br>This is just a prelude to what's i
    1 KB (220 words) - 19:05, 25 January 2020
  • ...0% of the HP damage done to SP. This will <br>_not_ be granted back to the damage dealer.<br> ```<br><br>[[Category:Changes_Board]]
    495 bytes (82 words) - 15:05, 5 July 2022
  • ...ct of turn reduced, divine wrath damage reduced<br>Wisp: minrip initial sp damage increased<br><br><br><br>[[Category:Changes_Board]]
    1 KB (157 words) - 22:18, 20 January 2020
  • ...>Please don't be quick to judge. I want Rhyser to be a powerhouse<br>fast damage machine. I want people to worry that they've been<br>in combat with you to
    4 KB (751 words) - 22:24, 20 January 2020
  • ...s<br>now do the proper damage type, so you might see an increase<br>in the damage you do! This is a relatively recent bug so<br>shouldn't effect class balanc
    1 KB (195 words) - 18:16, 25 January 2020
  • ...onally any weapon imbued<br>with blood rage now does significantly mroe<br>damage to opposed jihad afctions...SIGNIFICNTLY.<br><br>Unicorns life spell is mor
    1 KB (222 words) - 02:47, 25 January 2020
  • ...Sound, Drain and Magic do 75% damage to you.<br>Light and Shock now do 60% damage to you, all other's still do <br>50%.<br><br>Priests:<br>You must now be le
    633 bytes (112 words) - 03:47, 25 January 2020
  • ...r, but<br>rather just looking at the messages. Rest assured, the actual<br>damage done has not changed.<br><br><br><br>[[Category:Changes_Board]]
    690 bytes (126 words) - 03:51, 25 January 2020
  • ...cause your shield to take damage (not <br>all damage types).<br><br>* The damage reduction formula has changed so that your skillevel and the <br>shields ac
    642 bytes (108 words) - 03:51, 25 January 2020
  • ...had two). Thus, you will notice a few added messages in the upper<br>range damage messages for swords now.<br><br><br><br>[[Category:Changes_Board]]
    462 bytes (75 words) - 03:52, 25 January 2020
  • ...er the course of a pk fight.<br><br>The limit at lvl 19 should be near 200 damage per round and can increase <br>or decrease from there (by level).<br><br>Ch
    932 bytes (162 words) - 18:10, 25 January 2020
  • ...om. I have removed the 1/2 damage to undead, but<br>suffocte now does less damage to those targets who are not<br>directly in the room with you. You may than
    1,004 bytes (180 words) - 18:38, 25 January 2020
  • ...h your weapon. In addition, damage only occurs once per<br>round. However, damage is increased, and will bypass worn armor even <br>for non-poison attacks (s
    449 bytes (74 words) - 19:30, 25 January 2020
  • ...amage resistance to brawling.<br>added damage resistance to bite.<br>added damage resistance to claw.<br><br><br><br>[[Category:Changes_Board]]
    409 bytes (63 words) - 19:43, 25 January 2020
  • ...counter-act <br>all the belly aches.<br> <br>3. MODERATE reduction to the damage you take per-hit from swallowed foes.<br> <br> 4. SURPRISE ATTACKS when you
    3 KB (463 words) - 22:37, 20 September 2021
  • ...counter-act all the belly aches.<br> <br> <br>3. MODERATE reduction to the damage you take per-hit from swallowed foes.<br> <br> <br> 4. SURPRISE ATTACKS whe
    2 KB (432 words) - 23:21, 20 September 2021
  • ....<br>> <br>A 100% chance to block damage. It obviously didnt block 100% of damage. <br>Though sometimes it sure felt like it.<br> ```<br><br>[[Category:Chang
    951 bytes (147 words) - 23:27, 12 August 2022
  • ...mage instead <br> of waiting for a longer period of time for all the<br> damage of individual doses to run their course.<br> Each stack beyond the first i
    4 KB (624 words) - 12:29, 3 November 2023
  • ...rm is intended to be "lower damage" but makes up for it with <br>the ember damage on the next burn or strafe.<br> <br>-=Reminder of other recentchanges=-<br>
    1,019 bytes (167 words) - 00:58, 26 January 2024
  • to [[Damage|poison]] after researching the poisonous warpstone for so many years. For some obscure reason, Skavens tend to take more damage from fire and less
    2 KB (265 words) - 07:45, 9 February 2010
  • less damage from life-draining attacks. They are (un)naturally good with take extra damage from holy attacks, and fight poorly on holy ground. They
    3 KB (326 words) - 07:42, 9 February 2010
  • damage from fire based attacks, and a little less damage from cold based damage= {{damage|mod=
    2 KB (240 words) - 07:37, 9 February 2010
  • Ghants' minds are strange to most people, and so [[Damage|psychic]] attacks tend to do be susceptible to [[Damage|crushing]] blows. Their insectoid metabolism makes them
    2 KB (267 words) - 07:16, 9 February 2010
  • ...tion to sting is there simply because Sting did a <br>freakingly amount of damage.<br><br><br><br>[[Category:Changes_Board]]
    1 KB (248 words) - 22:20, 20 January 2020
  • ...my's sp get, the higher the ratio <br>of hp to sp damage done. Also total damage output was reduced. Enjoy.<br><br><br><br>[[Category:Changes_Board]]
    441 bytes (76 words) - 02:44, 25 January 2020
  • ...re carrying.<br><br>Also bear in mind that I am logging and monitoring the damage <br>done and will likely make tweaks as we go forward.<br><br>- brand<br><b
    654 bytes (123 words) - 17:44, 25 January 2020
  • ...you see anything bizarre or out<br>of the ordinary suddenly pop-up in your damage messages (typoes,<br>etc.) please let me know.<br><br><br><br>[[Category:Ch
    628 bytes (110 words) - 18:10, 25 January 2020
  • ...br> Enervation was tweaked to make it somewhat more<br> efficient, the damage absorbed and % reflected back<br> should be more viable than just repeat
    3 KB (460 words) - 18:21, 25 January 2020
  • ...terms of damage done during<br>war and reported in hp bar as well as<br>in damage reports from weapons/spells/etc.<br><br><br><br>[[Category:Changes_Board]]
    340 bytes (61 words) - 18:23, 25 January 2020
  • ...e taken by the beholder) should show up properly<br>now in the damage done/damage taken list.<br><br><br><br>[[Category:Changes_Board]]
    309 bytes (53 words) - 18:44, 25 January 2020
  • ...ms. Now<br>you can go back to aggro areas and have your followers take<br>damage for you for a round or two while you try and get explore<br>as well. <br><
    2 KB (311 words) - 18:46, 25 January 2020
  • ...ased on your<br>con + resistance skill (int + resistance skill for psychic damage).<br><br>Juggernaught prismatic extensors no longer have reduced basic weap
    459 bytes (69 words) - 19:01, 25 January 2020
  • ...it, and it does its usual tick damage. Also, I have added some <br>badass damage messages. Enjoy!<br><br>Mercury.<br><br><br><br>[[Category:Changes_Board]]
    335 bytes (55 words) - 19:36, 25 January 2020
  • ...first attack of mighty blow increased by ~5% (including <br>Kronos)<br><br>Damage from the second attack of mighty blow increased by ~5%<br><br><br><br>[[Cat
    388 bytes (65 words) - 19:41, 25 January 2020
  • ...a direct 1:1 ratio).<br><br>* Golems now heal from all sources of PETRIFY damage so beware.<br><br>* Petrify spell can now be cast on your own golem.<br><br
    1 KB (228 words) - 20:16, 3 February 2020
  • ...f's now have their own unique damage messages (seperate from SLASH / BLUNT damage messages).<br><br>If you notice anything strange please bug it.<br><br>~Ori
    486 bytes (78 words) - 15:35, 23 April 2021
  • ...ue to damage (not randomly) rather than <br>hunting you take that spike of damage over several rounds instead of all <br>at once. Giving them a tanky feel.<b
    3 KB (461 words) - 14:58, 30 September 2021
  • ...on.<br>This means there is less necessity to chase for weapons with<br>odd damage types. Time will tell if more adjustments is needed.<br><br>/Chaitan<br> ``
    626 bytes (102 words) - 10:36, 26 November 2021
  • ...before you run out of energy you won't be forced to use the rest. The <br>damage has also been reduced substantially through both a bug fix <br>(stacking bo
    2 KB (410 words) - 18:50, 11 August 2022
  • ...age it will spit you out.<br> <br>* Spitting all your foes doesnt increase damage any more or put a dot on <br>you or keep you from re-swallowing.<br> <br>*
    2 KB (329 words) - 21:58, 11 August 2022

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