Difference between revisions of "Change 6567"

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Latest revision as of 23:18, 10 February 2024

```Originally Posted : Sat Feb 10 23:18:23 2024
Posted by : Burlok
Title : Mage Weapons
----------------------------------------
Almost universally reviled by players I made some updates to mage weapon in
lieu of a more complicated rework.

* A mage weapon has an INFINITE duration. If you greatly increase your
spell skill level then you should resummon your blade to ensure it has the
best value but a few points wont move the needle.


* A mage weapon will now receive its bonus damage up to two times per
round (was 1) better benefitting Wu-Jens who take attacking and
Chronomancers.

* A mage weapon will do somewhat more damage.

Given most mage weapn users have 1 attack it is likely still a weaker
spell pick (for wu-jen) but might be more worthwhile if you have
attacking.

For classes that do not have to pick a mage weapon spell because it comes
with their kit this is a modest increase.

Chronomancers who innately have more attacks and a mage weapon in time
scythe will get the most benefit out of the box.

Feedback is welcome.
```