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Originally Posted : Mon Nov 10 20:04:01 2008
Posted by : Morganti
Title : Zealot: Whip of Pain

I've completely overhauled the code behind the Zealot prayer,
Whip of Pain. This overhaul has changed how damage is
calculated on your 'crack whip' attack. It is now partially
based on your 'Whip of Pain' skill and your standing.

You're asking yourself, 'Well, I have no standing, is this
a nerf to me?' The short answer is, it is, and it isn't.

Previously, the crack whip level was randomly generated. At
level 19, the low end of this random range was lower than
having 0 faction under the new calculations, while the high
end of the new standing calc is much higher than tat of the
previous version.

In the end, zealots should find thier crack whip attacks
to be much more predictable from day to day and war to war.

Please bug, mail, or tell me if something breaks. Obviously,
this is subject to change as testing continues.


M.